twitter || itch link TBA
Demon Valley is an upcoming medieval fantasy visual novel developed by indie game developer, Green Cheek Studios. The current plan is to finish commissioning the art and developing the programming for the alpha demo to go hand-in-hand with the kick-starter in late November. Most of the assets will be paid for prior to the kickstarter, which is mainly being done to assist with funding CG's, so this game KS or not, will be happening! I(Jess) hope to be posting regular updates here, as well as eventually on my twitter and considering setting up regular devlogs on the itch page when it's set up.
Price:
Undetermined
Rating:
16+
Warnings:
Infrequent strong language,mild suggestive content, psychological issues and racism.
All subjects will attempted to be handled as delicately as possible, the opinion of the characters does not reflect the opinion of the writer.
Features:
Three love interests
Ten+ endings
Undetermined number of CG’s
Script size, roughly 300k min
The game is, at it's core, a slice-of-life game set in a medieval fantasy setting.
It follows Aisling as a child living in the Valley, and then as an adult after a time skip.
The choices you make as Aisling not only impact her life, but the life of all those in the Valley.
Synopsis:
It is said that when a cursed child, a demon, or anyone different from the perceived norm feels threatened that the way to Demon Valley, a sanctuary for those who would be punished for the appearance or skills that they’re born with, will be made known to them.
Aisling is eight when she discovers that she’s not as 'normal' as what she had previously believed. Fleeing her home and everything she knew, she stumbles upon a stranger that helps guide her on her way to safety. In her new home she makes new friends and grows in the safety of a sanctuary hidden in the mountains. As she reaches into adult hood however, she learns that Demon Valley isn’t as safe as what she was first told.
Aisling will have to discover who she’s able to truly trust and if the decisions she makes will either help, or bring more danger to those living in Demon Valley.
Characters:
Aisling(re-nameable)
Age: Twenty || Eight
Confident and kind, can be a bit stubborn.
Depending on how she deals with situations early on will impact how she's able to deal with them later.
Bear
Age: Twenty || Eight
(Meets Aisling when he's eight)
Goofy and lovable beam of sunshine. Has been known to talk too much and become overly excited.
Kye
Age: Twenty-seven
(Meets Aisling when he's nineteen, there is nothing romantic until Aisling is an adult)
An elusive, sarcastic man who can be kind in the strangest sorts of ways.
Tends to be unfiltered in how he speaks to people and enjoys keeping people on their toes.
Talon
Age: Thirty-seven
(Meets Aisling when he's thirty-five)
Quiet, reserved and patient. Can become nervous in social situations, likes to keep busy.
Side Characters
BG's
Credits:
Writer/Programmer: Jess, Green Cheek Studios
Sprites/CG's: Rosariy || dA, twitter
Backgrounds: Maciej Ptasiński || dA, artstation
Main screen CG: Niken Anindita || dA
Logo: Re.Alice || website
Still/will/may be looking for: Editor, possible co-writer, composer, video editor for short trailer & programmer for assistance.
Optional Questions:
Which character caught your attention the most?
What do you expect to see in DV?
What would you like to see in DV?
How would you prefer to be updated? Where are you most likely to see an update?
At this stage I would prefer to have a non-customizable MC for my first project, will this stop you from trying the game?
Game progress:
Outline: 90% - Mostly done, things being added as script is written
Script: 20%
Character Sprite: 100%
Programming: 10%
Backgrounds : 55%
Songs & Sound Effect: 0%
GUI: Currently using a premade one
Updates:
3rd October 2020: Updated the progress, as well as some info, posted some examples of the BG's and side characters!
13th November 2020: Minimal progress due to sickness. Working on it when I can!
19th March 2021: Ended up hospitalized, so VN development ground to a halt. Fit as a fiddle at the moment so getting back into the swing of it and hope to provide a better update next month, and then monthly from then on. Getting in contact with the artists I was working with, and back into writing!