I've attempted to make a CG gallery in my game, and I got this error when I clicked on the gallery in-game:
Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
Exception: Grid not completely full.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3512, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 437, in visit_all
self.child.visit_all(callback, seen=None)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 569, in visit_all
callback(self)
File "renpy/display/core.py", line 3512, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/layout.py", line 526, in per_interact
raise Exception("Grid not completely full.")
Exception: Grid not completely full.
Code: Select all
init python:
g = Gallery()
g.button("thielart1")
g.condition("persistent.thielart1")
g.image("thielart1.jpg")
g.button("jaylaart1")
g.condition("persistent.jaylaart1")
g.image("jaylaart1.jpg")
g.button("crisart1")
g.condition("persistent.crisart1")
g.image("crisart1.jpg")
g.button("eliorart1")
g.condition("persistent.eliorart1")
g.image("eliorart1.jpg")
screen gallery2:
tag menu
add "backgroundmenu.jpg"
grid 4 4:
xfill True
yfill True
add g.make_button("thielart1","thielart1.jpg", locked = "lock.png", xalign=0.5, yalign=0.5)
add g.make_button("jaylaart1", "jaylaart1.jpg", locked = "lock.png", xalign=0.5, yalign=0.5)
add g.make_button("crisart1", "crisart1.jpg", locked = "lock.png", xalign=0.5, yalign=0.5)
add g.make_button("eliorart1", "eliortart1.jpg", locked = "lock.png", xalign=0.5, yalign=0.5)
textbutton "Previous" action ShowMenu("gallery") xalign 0.5 yalign 0.5
textbutton "Next" action ShowMenu("gallery3") xalign 0.5 yalign 0.5
textbutton "Return" action Return() xalign 0.5 yalign 0.5