My side images are made with LayeredImageProxy (since my characters all use LayeredImages).
In the GUI of my game I have a round space meant for the side images.
What I want to do is to round the corners of my side image so it fits the round space without overflowing.
(What I'd love to do is to be able to only round specific corners like on the third image but that's surely impossible)
What it does // What I want
![Image](https://i.imgur.com/hFbijZ2.png)
![Image](https://i.imgur.com/dFGUmVV.png)
My side image is defined like this:
Code: Select all
image side al = LayeredImageProxy("al", Transform(crop=(0, 0, 500, 500), xoffset=-70, yoffset=25, zoom=0.75))
I don't want to use a picture already rounded as it wouldn't reflect how my character is on screen (that's why I use the LayeredImageProxy).