This in renpy possible?

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Message
Author
User avatar
Andredron
Miko-Class Veteran
Posts: 719
Joined: Thu Dec 28, 2017 2:37 pm
Location: Russia
Contact:

Re: This in renpy possible?

#16 Post by Andredron »

Remix wrote: Wed Oct 24, 2018 7:03 am
Andredron wrote: Wed Oct 24, 2018 6:47 am
thanks, this is what I was looking for
If possible, please let us know how you get on. :)

I (and I'm sure many others) would certainly be interested to learn how easy (or difficult) it was to integrate those sensors into a game mechanic.
https://gist.github.com/valery-iwanofu/ ... f4a45ada02

data from the sensor will be written to the variable

kek


A friend who studied Java and python did what would work.

But how to attach parallax, no ideas

User avatar
Remix
Eileen-Class Veteran
Posts: 1628
Joined: Tue May 30, 2017 6:10 am
Completed: None... yet (as I'm still looking for an artist)
Projects: An un-named anime based trainer game
Contact:

Re: This in renpy possible?

#17 Post by Remix »

Nicely done :) and thanks for letting us know
Frameworks & Scriptlets:

User avatar
Andredron
Miko-Class Veteran
Posts: 719
Joined: Thu Dec 28, 2017 2:37 pm
Location: Russia
Contact:

Re: This in renpy possible?

#18 Post by Andredron »

Remix wrote: Sat Sep 10, 2022 10:00 am Nicely done :) and thanks for letting us know
Suddenly you manage to do what you have planned, there are no ideas

viewtopic.php?f=8&t=65275

https://github.com/renpy/renpy/issues/3615

Post Reply

Who is online

Users browsing this forum: Kia