Creating CG and screen size resolution
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Creating CG and screen size resolution
I have a question for VN devs who create their own CGs. For example, If your renpy VN resolution is 1920x1080 at what size would you create your CG? I've been having some issues about scaling and losing quality.
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Re: Creating CG and screen size resolution
CGs are usually the same size as the game's resolution, in your case 1920x1080. If you want your CGs to encompass the entire screen, including the area behind the text box, you're going to have to use all of your resolution. On the other hand, I've also seen VNs which have smaller "insert CGs" which take up half of the screen or less. These can look great if done right. However, unless you've made a creative decision to do that, it might be best to stick with what everyone else is doing.
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