Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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Hello! What it says on the tin - I have a character who likes to get a little long-winded in their explanations, so I'm hoping there's a way to "bump" top lines of text out of sight as the text reaches the end of the text box. Something like what they do in Fate: Grand Order, for example:
#z "{i}There are many factors at play to cause a mortal to become a goddess. {p}
But for simplicity's sake, it may be best that you consider it like winning several lotteries consecutively.{p}
Your talent, your ability to continually work towards your goal, your initial and continued fame... think of them all as winning lottery tickets, and each one entered you into a grander and grander lottery. {p}
And now, you have won the grandest of them all.{/i}"
...But with that, the text is running into the menu buttons and beyond. Is there any way to make the text auto scroll up when it hits one of those paragraph points at least?