My questions are: How do I move the elements of the Say statement (character name, spoken text) to an arbitrary location on the screen? Also, how do I specify the size of the statement's bounding box? I also want to reposition the Quick Menu.
On top of that, I want to get rid of the transparent box that the Say statement elements rest on.
I've included an example project with the code freely editable. Can anyone help?
Placing the Say statement elements (character name, spoken dialogue) at an arbitrary location of my choosing
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Placing the Say statement elements (character name, spoken dialogue) at an arbitrary location of my choosing
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- TextTest-1.0-mac.zip
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- TextTest-1.0-pc.zip
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