Ren'Py 8.2 and Ren'Py 7.7 Prereleases

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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PyTom
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Ren'Py 8.2 and Ren'Py 7.7 Prereleases

#1 Post by PyTom »

I'm happy to announce that Ren'Py 8.2 and Ren'Py 7.7 have reached prerelease status. While we try to make the best prereleases we can, Ren'Py is an open source project that's free to use, and so we don't have paid testers. So we rely on the community to try our releases out, so we can find problems and make changes before it becomes a full release. Your support helps make Ren'Py better.

Ren'Py 8.2 is a major release of Ren'Py, containing new features, fixes, and improvements. It is recommended for all new games, and it's strongly recommended that existing games update to Ren'Py 8. Ren'Py 7.6 is a major release that retains support for Python 2.7. It is intended to support games that do not support Python 3 yet, and plan to release before May 2024.

Ren'Py 8.2 and Ren'Py 7.7 are joint releases that add many new features, fixes, and improvements to Ren'Py. Some of the most important are:
  • For 8.2 only, integration with the Harfbuzz text shaping library, which supports more languages and more complex text shaping than Ren'Py supported before. This adds support for Brahmic/Indic scripts, with an appropriate font.
  • Support for displaying Emoji in color, simply by typing it into your game. 🎉
  • Support for OpenType variable fonts.
  • Improvements to the text interpolation system to allow expressions to be used, similar to Python's f-strings.
  • The ability to show multiple speech bubbles at once, and to have speech bubbles animate in and out.
  • Changes to Transform and ATL Transforms to be able to (in most cases) interpolate between absolute and relative positions.
  • A new HTTPS/HTTP fetch function that properly pauses Ren'Py as the fetch occurs, and works with the web platform.
  • Several new accessibility properties.
  • Improvements to loading translations. Loading translations is roughly 2/3rds faster, and it's possible to defer loading translations for languages not in use.
  • The ability to specify a transition that runs after each sequence of scene, show, and hide statements.
  • A modernization of the Android build process, which now can use (and requires) the supported Java 21.
  • The ability to create an Android game that can download its data from a web server, allowing the creation of games that are more than 2GB in size.
  • Improvements and fixes to Web support, especially fullscreen modes.
  • A complete rewrite of the Ren'Py updater to use a new format that works better with modern web servers.
But with so many changes, it's hard to list them all. For a full list, see the changelog.

There is two behavior changes I want to call out:
  • The first is that Ren'Py 7.7 and 8.2 will attempt to remember and restore the window position, so you can expect that it may pop up in the last place you left it.
  • The second is that config.gl2 is now ignored, and the only way to use the soon-to-be removed first-generation GL renderer is for the player to select it.
Downloads and release notes for 8.2.0 can be found at:

https://www.renpy.org/release/8.2.0

Downloads and release notes for 7.7.0 can be found at:

https://www.renpy.org/release/7.7.0

A full list of changes to Ren'Py can be found at:

https://www.renpy.org/dev-doc/html/changelog.html

A list of changes that may require you to update your game can be found at:

https://www.renpy.org/dev-doc/html/incompatible.html

If you find an issue, please report it at our github:

https://github.com/renpy/renpy/issues

Or by posting in this thread. Thank you to everyone who gives this new release a try.


(This prerelease has versions 8.2.0.24011405 and 7.7.0.24011405.)
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Re: Ren'Py 8.2 and Ren'Py 7.7 Prereleases

#2 Post by Triority »

Found some OGG movies won't play properly - sound is present but no visuals

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Re: Ren'Py 8.2 and Ren'Py 7.7 Prereleases

#3 Post by PyTom »

Can you post one, so I can check it out? Did the movies work in earlier versions of Ren'Py?
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Re: Ren'Py 8.2 and Ren'Py 7.7 Prereleases

#4 Post by PyTom »

8.2.0.24011408, 7.7.0.24011408)

These fix two issues, a crash (involving the get_changes method) that could occur when no variables at all change, and an incompatibility between config.layer_transforms[None] and transitions.

Tritory >>> I still want to see your movie file, but I didn't want to wait on it for this fix.
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Re: Ren'Py 8.2 and Ren'Py 7.7 Prereleases

#5 Post by Triority »

Ah, great thanks.

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Re: Ren'Py 8.2 and Ren'Py 7.7 Prereleases

#6 Post by PyTom »

8.2.0.24011701 / 7.7.0.24011701)

A few more issues fixed:

* An issue that would prevent transitions from terminating in some cases was resolved.

* Fullscreen movies were given priority over other movies, preventing a black screen.

* The emoji_font can be None during Lint.

* Only hover, idle, insensitive, selected_hover, and selected_idle events are propagated to the children of containers.

* An issue with ATL spline interpolation and non-positions has been fixed.

* An issue with unpausing in web audio has been fixed.


Thanks to everyone that's tested.
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Re: Ren'Py 8.2 and Ren'Py 7.7 Prereleases

#7 Post by Triority »

Yes, seems fine now

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