FancyText: Effects for Slow Text Display

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yukinogatari
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Re: FancyText: Effects for Slow Text Display

#16 Post by yukinogatari »

Hey! Been a while since I've been around. Just happened to be messing with this for work, so I updated the code on the repository for the latest versions of Ren'Py. Only did cursory tests, but everything should work now.

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Tayruu
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Re: FancyText: Effects for Slow Text Display

#17 Post by Tayruu »

A cursory test does appear to confirm this fixed, thanks a bunch.

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isah1221
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Re: FancyText: Effects for Slow Text Display

#18 Post by isah1221 »

Hey,bro!I try your fancytext,it works.But It looks too blurry compared to normal Text displayable.Could you fix it?I will be grateful.

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Re: FancyText: Effects for Slow Text Display

#19 Post by kappamomo »

hey, so there's this error where the attribute self done or something somehow doesn't exist thus cannot work no matter what I do. Is there a fix or should I dial back to a older version?

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piinkpuddiin
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Re: FancyText: Effects for Slow Text Display

#20 Post by piinkpuddiin »

I had an error with the call_slow_done, here's my little fix that made it work again. For anyone who happens to have the same error as me (Renpy 8.2.1)

At line 402 change:

Code: Select all

self.call_slow_done(st)
to

Code: Select all

self.slow = False
I'm no pro coder by any means so please be cautious when you try this fix!

Edit: updated the fix, as the previous fix needed two clicks of the mouse to advance.

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Re: FancyText: Effects for Slow Text Display

#21 Post by kappamomo »

piinkpuddiin wrote: Sun Mar 24, 2024 4:37 pm I had an error with the call_slow_done, here's my little fix that made it work again. For anyone who happens to have the same error as me (Renpy 8.2.1)

At line 402 change:

Code: Select all

self.call_slow_done(st)
to

Code: Select all

self.slow = False
I'm no pro coder by any means so please be cautious when you try this fix!

Edit: updated the fix, as the previous fix needed two clicks of the mouse to advance.
Thank you! I think I have a fancy text removed but I'll reinstate it and see if it works.

edit: it's works. only issue is the ctc delay.

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Re: FancyText: Effects for Slow Text Display

#22 Post by Eko9 »

Hello! Is there a way to implement this in nvl mode?

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Re: FancyText: Effects for Slow Text Display

#23 Post by DeVNCraft »

Nice, I was just experimenting by making a user defined displayables and text modification classes to simplify them for my writer....level up!

Thanks for the new concept code to play with and keeping up with the forums for fixes. I'll definitely check it out if I ever get some sleep 😅

I came across one that gradients text colors at one point and I've been meaning to hunt that back down too, I must have came across this git at the same time (and promptly lost both links as I kept reading lol), because I thought it was that at first.

I'll check it out and if I can ever wrap my head around it all to make additions i'll drop in and let you know. Because if I can, I certainly will...regardless if I want to or not 🤣

I made text that looks like the 360 rotation except it repeats in a spiral so it looks like a sideways barbers pole without the colors (for lack of a better word to describe it atm) using one of the default text shaders in ren'py for my current project, but making my own shaders without any sort of example was beyond me when I figured that out.

Much appreciated 👍
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Re: FancyText: Effects for Slow Text Display

#24 Post by nemesis_visual »

Cool!
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