I really liked it
though Ending 6 was "WTF"
really nice work with music as well as graphics~
This was a massively bad idea and it really hurts the game, just like Higurashi's terrible art hurts that game.Taleweaver wrote:As a few people mentioned this, the art style: Intentional! I asked LVUER to do this game with me for two reasons, and the bigger was that I wanted the art and the plot to clash. Badly. I wanted them to clash the way Higurashi no Naku Koro ni does it... and you haven't seen the artwork that LVUER will create for the scary stuff...
Well, too bad you didn't like it. However, if you didn't like the art of Higurashi either, this stylistic device is probably not for you.Guest wrote:This was a massively bad idea and it really hurts the game, just like Higurashi's terrible art hurts that game.Taleweaver wrote:As a few people mentioned this, the art style: Intentional! I asked LVUER to do this game with me for two reasons, and the bigger was that I wanted the art and the plot to clash. Badly. I wanted them to clash the way Higurashi no Naku Koro ni does it... and you haven't seen the artwork that LVUER will create for the scary stuff...
Yes... because the combination isn't "secret". As soon as you find out how the system works (i.e. which choice means what in the context of the plot), you can navigate through the game without relying on trial and error too much.Guest wrote:Also hunting for the true end is mindwrenching. There is no sense of achievement when you finally get the secret combination right, just frustration. Is there a reason to make it so hard?
The white lady choices are by far the worst part of the game. It would be a little less frustrating if Gabrielle's "I don't get it!!! D:" would change a little depending on what you choose, maybe.Different Guest wrote:In particular, I have no idea what any of the conversation with the white lady is supposed to change, and it's especially frustrating as there's four (or so?) options in a row, three answers each, all completely ambiguous.
No, she is not "the key" to the entire story. I'll send you the walkthrough and you'll see what I mean.Wintermoon wrote:The white woman is particular pernicious in this respect. She doesn't say anything, she just reflects my own thoughts back at me without even confirming if they are correct or not, yet somehow she is supposed to be the key to this whole thing. WTF?
Taleweaver wrote:No, she is not "the key" to the entire story.
Users browsing this forum: No registered users