Changing layouts
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Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Changing layouts
How would i go about changing the layout for, say, the save menu after a choice has been made? If i use a python block the it initializes with the changed features, but i want it to change to those only after a part of the story has passed. How would i do it? Or rather, how can i create an option on the menu to change its layout?
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Re: Changing layouts
Since 9.10, you can use the variant variable to switch between different imagemap main menus, but there doesn't seem to be a corresponding variable for the game menus, yet.
Please note that the variant argument for the load/save screen does something different.
Please note that the variant argument for the load/save screen does something different.
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