I was wondering if it's possible to use a movie clip as the background of the main menu rather than using an image as the background.
Thanks in advance
Is it possible to have a movie clip as the main menu?
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Is it possible to have a movie clip as the main menu?
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Re: Is it possible to have a movie clip as the main menu?
I've never seen it happen though it would be rather cool to have it - or at least some type of animation ability.
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Re: Is it possible to have a movie clip as the main menu?
I would think that if movies can be declared as a displayable, then there must be a way to display it as main menu background...
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Re: Is it possible to have a movie clip as the main menu?
It is possible to set an arbitrary displayable as the main menu background, well, I don't know if this includes a movie. You just set mm_back (if I've remembered the name right) which would normally be your background image in the options file, to the didplayable you want. I've done it using an animation declared using an image statement and ATL block, and it works exactly as expected.
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Re: Is it possible to have a movie clip as the main menu?
Cool. Was the animation a gif file or was it a set of images (kind of like how you animate eyes in an in-game character)?number473 wrote:I've done it using an animation declared using an image statement and ATL block, and it works exactly as expected.
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Re: Is it possible to have a movie clip as the main menu?
It was a set of images. I'll make some notes here, the image declaration should happen before the init block with the options, so I put it into an init block with priority -2. Also, I don't think you can use transitions in it -- I think it caused an error when I tried. Most transitions can be written as ATL transforms, though, so it's not too much trouble.
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