linkdragon0 wrote:Can we please have Cthulhu as a random badguy.
Aren't those the Nightmares to begin with? Okay, one of them.
And now for something COMPLETELY different: an example character template. All stats are before upgrading.
Josh Preston || Gawain Mk IV
HP: 3500
EN: 120
Spirit: 100
Attack: High
Hit: Mid-High
Defense: Low
Evade: V. High
Fighting Spirit Abilities:
Alert (10) - You automatically evade the next attack or counter-attack.
Focus (30) - Your Hit and Evade go up by 30% until the beginning of your next turn.
Guts (30) - Regain up to 1000 HP.
Trust (30) - Gained at level 10. Target ally regains up to 2000 HP.
Invincible (20) - Only gained on Gabriel or Meredith paths. You take a maximum of 10 damage from each attack until the beginning of your next turn.
Valor (20) - Only gained on Gabriel or Sara paths. You deal double damage on your next attack.
Scan - (1) Only gained on Anna and Meredith paths. You may examine the stats of one enemy.
Fast Learner - (10) Only gained on Anna and Sara paths. You gain double experience until the beginning of your next turn.
Basic Attacks:
One-Two Sting - 1 range Melee, 1800 ATK, +20% Hit. A punch-dagger pops out of the Gawain's wrists and Joshua gives his target the old one-two.
Pulse Burst - 1-4 range, Energy, 2000 ATK, +10% to Hit, 5 Energy. Josh blasts an enemy with a series of burst-fire ion-plasma bolts from your assault rifle.
Subspace Māquahuitl - 1-2 range Melee, 2800/2400 ATK, +5/+15% to Hit, 10 Energy. Josh slashes an enemy with a gravity blade. It is less accurate and powerful when used at range.
Mambo Venom Missile - 2-6 range, 3000 ATK, 25 Ammo, -10 to Hit. Josh fires a homing missile that submunitions into acid bomblets.
Advanced Attacks:
Mambo # 5 - 2-6 range, 4000 ATK, 1 Ammo for each 5 Mambo Venom Missile ammo, +5 to Hit, MAP attack with 3x3 tile AoE, 3+ Intimacy with Keenan and Anna required, +20 Morale required. Josh fires a salvo of Mambo Missiles, which create a torrential downpour of acid over the AoE.
Celestial Thunder Hammer - 1-3 range Melee, 4250 ATK, +25/+0% to Hit, 30 energy, +10 Morale required, 4 Intimacy with Anna required. Josh strikes his opponent with a spiked ball on a chain, which uses a gravity distortion field to deal additional damage. It is extremely accurate at melee range.
Hugin's Talons - 2-7 range, 2500+current Morale ATK, +10 to Hit, 25 Energy, +15 morale required, 4 Intimacy with Sara required. Josh flies into the sky on an angel-wing looking jetpack, divebombs while unloading his Pulse Rifle, then literally flying-kicks his opponent.
Dimensional Edge - 1 range Melee, 4200+current Morale ATK, +10 to Hit, 40 Energy, MAP attack affecting all targets adjecent to Josh in a continuous 5-tile line, +20 Morale required, Intimacy 5 with Gabriel required. Josh slashes in a wide arc with the Subspace Maquihuitl, causing a planar rift in reality to blow some shiznit up.
Butterfly and Bee - 1-3 range Melee, 3600+current Morale ATK, +25 to Hit, 30 Energy, +15 Morale required, Intimacy 5 with Meredith required. Josh unleashes a brutal boxing combo on his opponent, ending in, for all intents and purposes, a shoryuu-reppa. Until the beginning of his next turn, Josh gains +30% Evade.