Behind the Video Game Industry
Forum rules
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
- Boomsickle
- Regular
- Posts: 162
- Joined: Tue Oct 09, 2012 8:54 pm
- Completed: Victorian Olives
- Contact:
Re: Behind the Video Game Industry
I think this board has evolved into much more than a hard core hobby board. There are people starting kick starters and even people dropping a few hundred dollars on their game. It is much more than a simple hobby for those that release commercial works and even those that do it for free will sometimes ask for "donations" and those that have seriously considered or are still considering doing this for a living. This forum might of started out as a hobby forum but in the last year it has grown to become much more than that.
-
- Eileen-Class Veteran
- Posts: 1261
- Joined: Fri Mar 16, 2012 11:38 am
- Projects: Rika
- Organization: Solo (for now)
- IRC Nick: Trick
- Location: Tokyo, Japan
- Contact:
Re: Behind the Video Game Industry
For some, yes. But I believe the majority are doing it for fun and/or experience.
Either way, the same methodology can't successfully work in every case.
This is a forum with around 15,000 individuals.
Either way, the same methodology can't successfully work in every case.
This is a forum with around 15,000 individuals.
"We must teach them through the tools with which they are comfortable."
The #renpy IRC channel is a great place to chat with other devs. Due to the nature of IRC and timezone differences, people probably won't reply right away.
If you'd like to view or use any code from my VN PM me. All code is freely available without restriction, but also without warranty or (much) support.
If you'd like to view or use any code from my VN PM me. All code is freely available without restriction, but also without warranty or (much) support.
- papillon
- Arbiter of the Internets
- Posts: 4107
- Joined: Tue Aug 26, 2003 4:37 am
- Completed: lots; see website!
- Projects: something mysterious involving yuri, usually
- Organization: Hanako Games
- Tumblr: hanakogames
- Contact:
Re: Behind the Video Game Industry
There have been people spending a LOT more than that for many years.even people dropping a few hundred dollars on their game
Re: Behind the Video Game Industry
these people are called indie game developer or doujin circle, they're different from big companies who are famous with their strict hierarchy structure. The spirit of indie/doujin is freedom, fun, and tons of hardwork, we still have hierarcy but it is not that strict and the relation between its member is more of a friend/partner instead of boss and servant. We let the artists, musicians, and writers do what they think best for the project.Boomsickle wrote:I think this board has evolved into much more than a hard core hobby board. There are people starting kick starters and even people dropping a few hundred dollars on their game. It is much more than a simple hobby for those that release commercial works and even those that do it for free will sometimes ask for "donations" and those that have seriously considered or are still considering doing this for a living. This forum might of started out as a hobby forum but in the last year it has grown to become much more than that.
I believe if someone decide to do what the OP said, the project will fail really hard .. unless the project leader has tons of money to make all the butthurt members stays ...
Slowly, everything begins to make sense D:ShippoK wrote:Oh god... EA
You poor soul, it explains everything now!
-
- Miko-Class Veteran
- Posts: 825
- Joined: Tue May 03, 2011 2:45 pm
- Projects: The Echo, CBlue, Safety_Dance
- Location: ABQ-USA
- Contact:
Re: Behind the Video Game Industry
Oh god I would never work for EA, I have SOME soul left. What EA did was foolish and now they are paying for it. I'm betting they will be relaunching here in a few years after the bankruptcy clears. *they are not in it yet but after the last run*
They have very little choice really. Taking on over 200 companies and their "assets" over the last year can not be helping them and really I feel sorry for their main studios. They'll have to cut staff just to stay above water soon and I mean a LOT of staff too. BUT hey that's what happens when you look to be the ONLY Developer on the market.
They have very little choice really. Taking on over 200 companies and their "assets" over the last year can not be helping them and really I feel sorry for their main studios. They'll have to cut staff just to stay above water soon and I mean a LOT of staff too. BUT hey that's what happens when you look to be the ONLY Developer on the market.
Don't be a Poser! Learn to Draw
Learn to Draw with Stan Lee
Learn to Draw with Mark Crilley
If you want you can brows my art. My art can be found at...FA // IB // DA Neglected for a few years so I'm just now updating it
Learn to break a bone to break a bone,
Learn to build a house to build a house,
Learn to make a Game to make a Game.
Learn to Draw with Stan Lee
Learn to Draw with Mark Crilley
If you want you can brows my art. My art can be found at...FA // IB // DA Neglected for a few years so I'm just now updating it
Learn to break a bone to break a bone,
Learn to build a house to build a house,
Learn to make a Game to make a Game.
- Kato
- Miko-Class Veteran
- Posts: 649
- Joined: Tue Jan 15, 2013 4:45 am
- Projects: Memories of Summer Winds
- Organization: Blue Sphere Group
- Location: Perth, Western Australia
- Contact:
Re: Behind the Video Game Industry
If only my projects set me back so little. I've broken the thousand mark on music alonepapillon wrote:There have been people spending a LOT more than that for many years.even people dropping a few hundred dollars on their game
- ShippoK
- Veteran
- Posts: 348
- Joined: Wed Mar 28, 2012 8:59 pm
- Projects: Eyes of Gold (In-Progress)
- Organization: (Red Moon)
- Location: Glorious Nippon (A.K.A the USA)
- Contact:
Re: Behind the Video Game Industry
Much Appreciated for those who took the Survey!
Eyes of Gold [BL (Suspense) (+18)] IN-PROGRESS
Alternate Online [(Friendship) (+10)] ON-HOLD
•DeviantART• •[Honest critique] - 'Honesty is its own reward.'•
Eyes of Gold [BL (Suspense) (+18)] IN-PROGRESS
Alternate Online [(Friendship) (+10)] ON-HOLD
•DeviantART• •[Honest critique] - 'Honesty is its own reward.'•
- Fairy Godfeather
- Regular
- Posts: 81
- Joined: Mon Mar 04, 2013 1:20 am
- Contact:
Re: Behind the Video Game Industry
Thanks for answering Dramspringfeald
I'm here because I'm an amateur, and it seems like a community for amateurs. I mean that in the sense of a group of people doing something for the sheer love of it. Even if they're making games for money, even if it's a business, most people seem to have fun and enjoy what they're doing.
I like positive environments. I like looking at all the threads with the games people are working on and see the enthusiasm for their projects, and all the ideas everyone have. Some people will succeed, some will fail, experience is a great teacher. I hope they don't become bitter and jaded. I like the optimism. I like that people have dreams.
I think experience is a better teacher than any rant will be. I can't see what you typed as changing anyone's opinions or opening anyone's eyes to what you see as the realities. I can only see it as serving to alienate people.
Was that your intention? Or was it to just blow off some steam and vent your own frustrations? Why does it matter how other people do things?
I'm here because I'm an amateur, and it seems like a community for amateurs. I mean that in the sense of a group of people doing something for the sheer love of it. Even if they're making games for money, even if it's a business, most people seem to have fun and enjoy what they're doing.
I like positive environments. I like looking at all the threads with the games people are working on and see the enthusiasm for their projects, and all the ideas everyone have. Some people will succeed, some will fail, experience is a great teacher. I hope they don't become bitter and jaded. I like the optimism. I like that people have dreams.
I think experience is a better teacher than any rant will be. I can't see what you typed as changing anyone's opinions or opening anyone's eyes to what you see as the realities. I can only see it as serving to alienate people.
Was that your intention? Or was it to just blow off some steam and vent your own frustrations? Why does it matter how other people do things?
Re: Behind the Video Game Industry
Well, I work in the game industry and my experience has been pretty much the complete opposite to yours. All of us work as a team, we are friends AND co-workers, and when you spend a hell of a lot of time with the people, which you do in the game industry, you learn to work on another level with people. You learn to appreciate all their faults and strengths.
I work for Ubisoft, and I love my job. Of course there are tough times, but on the whole the whole experience so far has been amazing. If you don't really love games, of course things are going to be difficult. If you don't see your co-workers as friends, or at least make a few friends along the way, IMO you are doing it wrong.
What were you to rant about the industry so much? External QC? Lol.
I work for Ubisoft, and I love my job. Of course there are tough times, but on the whole the whole experience so far has been amazing. If you don't really love games, of course things are going to be difficult. If you don't see your co-workers as friends, or at least make a few friends along the way, IMO you are doing it wrong.
What were you to rant about the industry so much? External QC? Lol.
- unknown5
- Veteran
- Posts: 311
- Joined: Tue Apr 20, 2010 1:41 pm
- Completed: (see sig)
- Projects: slit-mouth girl, purifier, etc.
- Contact:
Re: Behind the Video Game Industry
really, really enjoyed reading your post.
heheh, you should turn your rant-post into a vn demo.
"Amazing Bardie Fun Time Adventure" or somethin or other ...
i'd play it.
(as long as it's not too long. i have no attention span.)
(or if there are Bardie nude codes and you can look up her dress) o_O
except it needs a satisfying ending. don't want to leave things unresolved.
maybe do the LOTR thing and fling a symbolic thingy into a symbolic mt. doom
and the entire corrupt, life-sucking apparatus comes crashing down.
except it doesnt.
but the protagonist is ok with that and life goes on.
(more of a personal catharsis ending. nothing really changes except the person's view on life.)
or there'd be bad ends with 'sauron wins', 'everybody dies',
something involving curt schilling (poor dude. liked him as a player.).
i kinda like stories where the author puts his or her skin in the game and
challenges the reader to put their soul at stake as well
- a playing/reading experience where one can gain or lose a little part of their soul.
that's why i really liked your post and think it would make an interesting short vn/kn.
would it be for the mass market? no. but who gives a -?
unless that's the objective. then it matters.
maybe a movie.
dunno. i'm just rambling now.
heheh, you should turn your rant-post into a vn demo.
"Amazing Bardie Fun Time Adventure" or somethin or other ...
i'd play it.
(as long as it's not too long. i have no attention span.)
(or if there are Bardie nude codes and you can look up her dress) o_O
except it needs a satisfying ending. don't want to leave things unresolved.
maybe do the LOTR thing and fling a symbolic thingy into a symbolic mt. doom
and the entire corrupt, life-sucking apparatus comes crashing down.
except it doesnt.
but the protagonist is ok with that and life goes on.
(more of a personal catharsis ending. nothing really changes except the person's view on life.)
or there'd be bad ends with 'sauron wins', 'everybody dies',
something involving curt schilling (poor dude. liked him as a player.).
i kinda like stories where the author puts his or her skin in the game and
challenges the reader to put their soul at stake as well
- a playing/reading experience where one can gain or lose a little part of their soul.
that's why i really liked your post and think it would make an interesting short vn/kn.
would it be for the mass market? no. but who gives a -?
unless that's the objective. then it matters.
maybe a movie.
dunno. i'm just rambling now.
Who is online
Users browsing this forum: No registered users