Aquae ~CCW~ [2-23-2011] ARC III-Facelift
Re: Aquae ~Crystal Clear Waters~ [8-2-09] ARC 1 BETA TESTING-99%
Just wanted to say that the "progress bars" in your sig are awesome.
Pie is delicious.
-
- Veteran
- Posts: 378
- Joined: Mon Sep 03, 2007 1:37 pm
- Projects: Aquae ~CCW~, Consonance
- Contact:
Re: Aquae ~Crystal Clear Waters~ [8-2-09] ARC 1 BETA TESTING-99%
Erm...thanks? A friend did it for me.
So I'm having problems with beta testing as people aren't getting back to me quickly, but I'm getting SOME feedback which is always a good thing.
So I'm having problems with beta testing as people aren't getting back to me quickly, but I'm getting SOME feedback which is always a good thing.
ARC I - Summer Lights:
ARC II - Ocean Tide:
ARC II - Ocean Tide:
-
- Veteran
- Posts: 378
- Joined: Mon Sep 03, 2007 1:37 pm
- Projects: Aquae ~CCW~, Consonance
- Contact:
Re: Aquae ~Crystal Clear Waters~ [8-14-09] ARC 1 BETA TESTING
Currently I have 10(!) listed beta testers, however I'm pretty sure that 2 or 3 will not get back to me because they forgot they were beta testing or I can't get in contact with them. >.>'
ARC I - Summer Lights:
ARC II - Ocean Tide:
ARC II - Ocean Tide:
-
- Veteran
- Posts: 378
- Joined: Mon Sep 03, 2007 1:37 pm
- Projects: Aquae ~CCW~, Consonance
- Contact:
Re: Aquae ~Crystal Clear Waters~ [8-14-09] ARC 1 BETA TESTING
Update:
For Arc II I just have to do 6 new character cgs sets...with expressions. But overall I think this will go a lot faster.
I have received some feedback so we are currently revising.
For Arc II I just have to do 6 new character cgs sets...with expressions. But overall I think this will go a lot faster.
I have received some feedback so we are currently revising.
ARC I - Summer Lights:
ARC II - Ocean Tide:
ARC II - Ocean Tide:
-
- Regular
- Posts: 66
- Joined: Mon May 19, 2008 3:06 am
- Projects: Aquae, Consonance
- Location: Dublin, California USA
- Contact:
Re: Aquae ~Crystal Clear Waters~ [8-14-09] ARC 1 BETA TESTING
You see, again, that's your mistake right there.....you're assuming I'll eventually get motivated enough to get any work done...-_______-Sakurazaki wrote:Update:
For Arc II I just have to do 6 new character cgs sets...with expressions. But overall I think this will go a lot faster.
-
- Veteran
- Posts: 378
- Joined: Mon Sep 03, 2007 1:37 pm
- Projects: Aquae ~CCW~, Consonance
- Contact:
Re: Aquae ~Crystal Clear Waters~ [8-14-09] ARC 1 BETA TESTING
Oh you will....*holds out the whip*
ARC I - Summer Lights:
ARC II - Ocean Tide:
ARC II - Ocean Tide:
-
- Veteran
- Posts: 378
- Joined: Mon Sep 03, 2007 1:37 pm
- Projects: Aquae ~CCW~, Consonance
- Contact:
Re: Aquae ~Crystal Clear Waters~ [8-14-09] ARC 1 BETA TESTING
Currently performing tweaking. I have received enough feedback to move on to the final tweaking stage. Close to releasing ARC I folks.
We have added one more additional scene to make ARC I longer @ about 6,700 words in total. I am going to make some cosmetic changes to make the game look a lot more professional.
Sadly, I honestly think I rushed the art on this release, since I had a lot of panic attacks and other things going on. I'll improve it for the collective release, I promise.
Also if anyone has any tips on linearting I'd gladly take the advice....
Most of the character sprite sets for Arc II have also been completed.
Here's what we have to do for tweaking in ARC I:
-Fix text size -DONE
-Fix letter by letter (somehow I think I broke it D: ) -DONE, apparently it's a setting on preferences >.>'
-Fix sprite errors (like character talking when they aren't supposed to or vice versa) -DONE
-Grammar errors -DONE tried my best here with beta feedback
-Fix menu bgs for Load, save, and preferences-DONE, but I want to make it prettier and use imagemap
-Fix general bugs that will close the game -DONE
-Change the exe icon -DONE
-Obfuscating Images/Resources
-Creating README.file -DONE
We have added one more additional scene to make ARC I longer @ about 6,700 words in total. I am going to make some cosmetic changes to make the game look a lot more professional.
Sadly, I honestly think I rushed the art on this release, since I had a lot of panic attacks and other things going on. I'll improve it for the collective release, I promise.
Also if anyone has any tips on linearting I'd gladly take the advice....
Most of the character sprite sets for Arc II have also been completed.
Here's what we have to do for tweaking in ARC I:
-Fix text size -DONE
-Fix letter by letter (somehow I think I broke it D: ) -DONE, apparently it's a setting on preferences >.>'
-Fix sprite errors (like character talking when they aren't supposed to or vice versa) -DONE
-Grammar errors -DONE tried my best here with beta feedback
-Fix menu bgs for Load, save, and preferences-DONE, but I want to make it prettier and use imagemap
-Fix general bugs that will close the game -DONE
-Change the exe icon -DONE
-Obfuscating Images/Resources
-Creating README.file -DONE
Last edited by Sakurazaki on Thu Aug 20, 2009 1:47 am, edited 7 times in total.
ARC I - Summer Lights:
ARC II - Ocean Tide:
ARC II - Ocean Tide:
-
- Veteran
- Posts: 378
- Joined: Mon Sep 03, 2007 1:37 pm
- Projects: Aquae ~CCW~, Consonance
- Contact:
Re: Aquae ~Crystal Clear Waters~ [8-17-09] ARC 1 NEW COMPOSER!
I am proud to announce that Christofer will be helping us with the music. From the sample that I've just received a few moments ago, I am very excited at the opportunity of working with him on the Visual Novel.
His work will be featured in the collective release as I know that music can take a long time to compose, and we might have a lot of tracks to do.
Please continue supporting us as we slowly continue our trek with the cast and staff of Project Aquaria and Aquae.
His work will be featured in the collective release as I know that music can take a long time to compose, and we might have a lot of tracks to do.
Please continue supporting us as we slowly continue our trek with the cast and staff of Project Aquaria and Aquae.
ARC I - Summer Lights:
ARC II - Ocean Tide:
ARC II - Ocean Tide:
- azureXtwilight
- Megane Procrastinator
- Posts: 4118
- Joined: Fri Mar 28, 2008 4:54 am
- Completed: Fantasia series (ROT and ROTA), Doppleganger: Dawn of The Inverted Soul, a2 (a due), Time Labyrinth
- Projects: At Regime's End
- Organization: Memento-Mori VNs, Team Sleepyhead
- Location: Yogyakarta, Indonesia.
- Contact:
-
- Veteran
- Posts: 378
- Joined: Mon Sep 03, 2007 1:37 pm
- Projects: Aquae ~CCW~, Consonance
- Contact:
Re: Aquae ~Crystal Clear Waters~ [8-17-09] ARC 1 NEW COMPOSER!
Fixed the bg for menus, but I want to use imagemaps for options/loading/pref screens if anyone wants to help let me know.
Now working on sprite issues
Now working on sprite issues
ARC I - Summer Lights:
ARC II - Ocean Tide:
ARC II - Ocean Tide:
-
- Veteran
- Posts: 378
- Joined: Mon Sep 03, 2007 1:37 pm
- Projects: Aquae ~CCW~, Consonance
- Contact:
Re: Aquae ~Crystal Clear Waters~ [8-17-09] ARC 1 NEW COMPOSER!
AUGH SO CLOSE! I just need to archive all of this and then change the icon YAYYYYY!
ARC I - Summer Lights:
ARC II - Ocean Tide:
ARC II - Ocean Tide:
-
- Regular
- Posts: 66
- Joined: Mon May 19, 2008 3:06 am
- Projects: Aquae, Consonance
- Location: Dublin, California USA
- Contact:
Re: Aquae ~Crystal Clear Waters~ [8-17-09] ARC 1 IS COMING!
Last background for arc i FINISHED. This is it everyone, we're adding a few final touches and then BOOM! Arc I ver. 1 complete!!!!
-
- Veteran
- Posts: 378
- Joined: Mon Sep 03, 2007 1:37 pm
- Projects: Aquae ~CCW~, Consonance
- Contact:
Re: Aquae ~Crystal Clear Waters~ [8-17-09] ARC 1 IS COMING!
Currrently running into archiving and distro issues...Please stand by >.>'
ARC I - Summer Lights:
ARC II - Ocean Tide:
ARC II - Ocean Tide:
-
- Veteran
- Posts: 378
- Joined: Mon Sep 03, 2007 1:37 pm
- Projects: Aquae ~CCW~, Consonance
- Contact:
Re: Aquae ~Crystal Clear Waters~ [8-17-09] ARC 1 IS COMING!
CRISIS AVERTED! We have archiving working. We are now building distro releases for windows, linux, and mac
ARC I - Summer Lights:
ARC II - Ocean Tide:
ARC II - Ocean Tide:
Who is online
Users browsing this forum: No registered users