Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Endorphin wrote:I have a question.
I'm using win7 and have clipped Ren'Py to the taskbar.
But when I click on the icon Ren'Py opens it in another window (another icon appears, that even looks different then the old one).
It's nothing too important, but I wonder why that is and if there's a way to avoid it~
- En.
Had the same problem with an other program, just "un-stick" the closed ren'py program from the taskbar and stick the opened ren'py program to the taskbar.
Jake wrote:
For what it's worth, the only way I've ever produced either of those behaviours is with a stack overflow, which is a situation that runtimes often can't deal with gracefully.
(And for what it's worth, my codebase started in 6.9 or 6.10, Ren'Py very rarely breaks backwards compatibility in such a dramatic manner. The only thing I recall off-hand since then was changing the way text variable interpolation worked.)
Yes you're right, it must be a very specific bug
I am using 6.14 to work on that game now and I reload very often and never a problem. However if at runtime everything works fine even with 6.15, I think that will do
jack_norton wrote:I *think* there's some problem with this latest release. I am editing Planet Stronghold, before I tried only with a simple VN. Now that game was made with a horrible mix of 6.12+6.13 so it's an extreme test case: however, with 6.14 I can work on it without problems. With this instead, sometimes the shift+R to reload doesn't work (I press it and the window closes, I have to relaunch the game manually and then resumes from the point I left it). Also after several times, the game crashed with a standard Windows msgbox "this program has caused ..." bla bla (something I never seen before with Ren'Py).
Of course I know that the game in question is a big mess, but just wanted to notice that in previous version worked fine, so maybe there's some hidden problem ? If there's anything I can send you to help let me know thanks
I have noticed shift+R problems issues with my Nano project, which was a fresh project in 6.15.
Sometimes it crashes (see below), sometimes it appears not to reload. I had some issues with imagebuttons not taking transforms, and went around with it a bit, but after Ren'Py was completely shut down and restarted the buttons worked as expected. I think it was not reloading my changes. I have also had the issue with Ren'Py closing, then restarting back where the crash occurred when I open it again.
Ah then might be something about the latest update? I know I used one of the first build of 6.15 for Bionic Heart 2 and I reloaded a lot without problems. Then I did the latest update and the problems started, but I thought was because of the specific game. The crash message I get is the same posted above!
Um...I have a weird question, but...Is it normal for RenPy to add languages on your computer???
I have UK English installed on my laptop and one other language. But every time I start RenPy I suddenly have US English as well. And it doesn't go away when I close the program, I have to restart my laptop for it to disappear. It's really strange because when I open my settings the US English is not registered at all there??
Anyone else having this? ;w; Anyone knows how to fix it?
Games: Zayay[Otome?][BxPlayer][NaNo 2013] Tortichki [Drag&Drop mini game]
Other games I've worked on: ●MyHeart'sFlame●EmissaryofStarlight●FreedomFromSilence●Sickness Andmanymoreunannounced/secretprojects.╮(.❛ᴗ❛.)╭
init 100: #to override template
screen preferences:
tag menu
default tt=Tooltip("")
# Include the navigation.
use navigation
# Put the navigation columns in a three-wide grid.
frame:
style_group "pref"
has vbox
bar value Preference("sound volume") hovered tt.Action("aaa") # if there is only one bar with tt.Action, it works
bar value Preference("music volume") hovered tt.Action("") # if there are more bars with tt.Actions, it freezes
2: launch the game, go preferences, and click the top bar
3: In my condition, ren'py game freezes after bar value has changed.
I'm getting a serious error while building my game.
While building my game which has 300MB archive.rpa, memory usage of the launcher getting higher and when it reaches 650MB, the launcher crashes showing "MemoryError"
Alera wrote:Um...I have a weird question, but...Is it normal for RenPy to add languages on your computer???
I have UK English installed on my laptop and one other language. But every time I start RenPy I suddenly have US English as well. And it doesn't go away when I close the program, I have to restart my laptop for it to disappear. It's really strange because when I open my settings the US English is not registered at all there??
Anyone else having this? ;w; Anyone knows how to fix it?
Starting RenPy adds an US English keyboard temporary, yes. It's not a 6.15 specific thing.
I think you can only notice it, if you don't have the US English keyboard in your input language list.
I'm having this too, but I don't know how to fix it either. (Windows 7, 64bit)