A late analysis, but with 7.4.9,
Code: Select all
camera:
perspective True
rotate 0
linear 10 rotate 360
A late analysis, but with 7.4.9,
Code: Select all
camera:
perspective True
rotate 0
linear 10 rotate 360
Code: Select all
camera:
perspective True
zpos 1000
matrixtransform RotateMatrix(30, 0, 0)
camera:
perspective True
rotate 0
linear 10 rotate 360
Ren'Py doesn't currently have a way of getting at this - even the one you describe is not documented in anyway.akakyouryuu wrote: ↑Tue Sep 21, 2021 9:10 am By the way, is there a manner to get current x, y, z degrees, offsets, scales from renpy.game.context().scene_lists.camera_transform["master"].matrixtransform?
I am trying to make GUI editor for 3D stage, but I don't know how to get these values.
That is why I want to use rotate property instead of RotateMatrix with camera.
Will there be any documentation on how this works once the build is finalized? Since I've been looking into ways to "patch" or update Ren'Py games on Android without a full new APK for a bit now, I'd like to look into this feature when 7.4.9 is fully out.Ren'Py will now look for archives in the external files directory, and automatically use the archives if found. This makes it possible to distribute patches, updates, and additional asset to users.
Code: Select all
camera:
perspective True
gl_depth True
scene
show eileen vhappy
show bg washington
Code: Select all
camera:
perspective True
gl_depth True
scene
show eileen vhappy
show bg washington
Code: Select all
camera:
perspective True
gl_depth True
scene
show eileen vhappy:
zpos 100
show bg washington
Users browsing this forum: Bing [Bot]