WIP - Love & Order

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Megumi
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Re: WIP - Love & Order

#31 Post by Megumi »

Huh. I was playing... and I think it was a monday, Pierre was going to talk to me...

And the game just closed. OO"
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Re: WIP - Love & Order

#32 Post by jack_norton »

On which OS (Pc/Mac/Linux) are you playing? there is no traceback or any .txt file in the game folder ?
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Megumi
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Re: WIP - Love & Order

#33 Post by Megumi »

I apologize. I'm not used to this XD

Here is the traceback
I'm sorry, but an uncaught exception occurred.

AttributeError: 'str' object has no attribute 'wander_expressions'

While running game code:
- script at line 667 of /Users/scout/Applications/renpy/Love & Order/game/pierre.rpy
- python at line 667 of /Users/scout/Applications/renpy/Love & Order/game/pierre.rpy.
- python at line 74 of /Users/scout/Applications/renpy/Love & Order/game/script.rpy.

-- Full Traceback ------------------------------------------------------------

File "C:\Users\L��a\Desktop\LAO\renpy\bootstrap.py", line 279, in bootstrap
File "C:\Users\L��a\Desktop\LAO\renpy\main.py", line 320, in main
File "C:\Users\L��a\Desktop\LAO\renpy\main.py", line 93, in run
File "C:\Users\L��a\Desktop\LAO\renpy\execution.py", line 259, in run
File "C:\Users\L��a\Desktop\LAO\renpy\ast.py", line 588, in execute
File "C:\Users\L��a\Desktop\LAO\renpy\python.py", line 957, in py_exec_bytecode
File "/Users/scout/Applications/renpy/Love & Order/game/pierre.rpy", line 667, in <module>
File "/Users/scout/Applications/renpy/Love & Order/game/script.rpy", line 74, in entrer
AttributeError: 'str' object has no attribute 'wander_expressions'

While running game code:
- script at line 667 of /Users/scout/Applications/renpy/Love & Order/game/pierre.rpy
- python at line 667 of /Users/scout/Applications/renpy/Love & Order/game/pierre.rpy.
- python at line 74 of /Users/scout/Applications/renpy/Love & Order/game/script.rpy.

Ren'Py Version: Ren'Py 6.12.0e
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Re: WIP - Love & Order

#34 Post by jack_norton »

Np, you've been very helpful! With this info I'm sure my supercoder aka Scout will fix the bug XD
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Re: WIP - Love & Order

#35 Post by Megumi »

Hm, I think it may be a good idea to add a line about the 'lunch hour'. Because I am much more focused on the menu on the right corner, the time often... eludes to me.

The lunch hour is not seen by me ORZ. And considering the importance of it in a quicker dating play (...I made that up), it might be a good idea to make it more... obvious?
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Re: WIP - Love & Order

#36 Post by jack_norton »

Yes maybe could be worth adding some blinking icon or something. BTW I just reuploaded a fixed version for the Pierre's bug :)
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Re: WIP - Love & Order

#37 Post by DaFool »

Code: Select all

I'm sorry, but an uncaught exception occurred.

AttributeError: 'NoneType' object has no attribute 't'

While running game code:
 - script at line 134 of /Users/scout/Applications/renpy/Love & Order/game/jonathan.rpy
 - python at line 20 of /Users/scout/Applications/renpy/Love & Order/game/script.rpy.

-- Full Traceback ------------------------------------------------------------

  File "C:\Program Files (x86)\Love and Order\renpy\bootstrap.py", line 279, in bootstrap
  File "C:\Program Files (x86)\Love and Order\renpy\main.py", line 320, in main
  File "C:\Program Files (x86)\Love and Order\renpy\main.py", line 93, in run
  File "C:\Program Files (x86)\Love and Order\renpy\execution.py", line 259, in run
  File "C:\Program Files (x86)\Love and Order\renpy\ast.py", line 367, in execute
  File "C:\Program Files (x86)\Love and Order\renpy\exports.py", line 633, in say
  File "/Users/scout/Applications/renpy/Love & Order/game/script.rpy", line 20, in other
AttributeError: 'NoneType' object has no attribute 't'
This working late night at Jonathan's office.

Also, is there a Cancel button when you access the Menu? I just click away but doesn't seem intuitive.

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Re: WIP - Love & Order

#38 Post by jack_norton »

Argh - well I'm sure Scout is checking this thread so will look into this. About a cancel button, maybe could be a good idea indeed.
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Megumi
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Re: WIP - Love & Order

#39 Post by Megumi »

Oh shit I stood up Johnathan.

I almost did it before. Maybe a recalling line for the playing?

Like "...I think I have a date." XD

*Meg's short attention span*
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Re: WIP - Love & Order

#40 Post by jack_norton »

If you click on move and in that time of the day you have a date, you'll see a pop-up notice. Maybe it should appear also if you're busy doing stuff (now it shows only when you see the map screen).
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Megumi
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Re: WIP - Love & Order

#41 Post by Megumi »

Yeah, but I was working overtime to finish the work. So I didn't move. ^^"

Hmm, so far... I find the dates a little repetitive between the various males. I mean, the lines between the dates I've been through, Pierre and Ross. And I don't think the outfit has any influence on the result of affection? (XD And people better watch it, Johnathan likes Expensive restaurant.)

So far so good. (: I'm a little tired today so I'll just go to sleep now *yawns*

I hope I was helpful~ (and not too annoying with my little comments orz)
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Re: WIP - Love & Order

#42 Post by Elenakiara »

Ohh, I just read the story's intro on the website and wow! xD It's in Montreal?? Since I've been here for 12 years now, I should probably gather my money and buy it soon! XD
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Re: WIP - Love & Order

#43 Post by Aetheria »

I'm sort of puzzled about the seemingly-random failures while doing tasks... like when the computer doesn't work, or the printer or the copier. Does the technology in this game ever work, or what?

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Re: WIP - Love & Order

#44 Post by Riviera »

I'm also wondering about the "random fails"... maybe I've just got extremely horrible luck (I'd believe that), but whenever Dana's stress hits 40 percent for me, everything fails. Not just some things, everything. It's almost pointless to try to get work done until I lower it because I know it'll automatically fail. :(

Speaking of which... I am very bad at managing her stress. Are there certain things I'm supposed to be doing to get her to earn more money per week or add extra stress relieving options that don't cost money?
Last edited by Riviera on Fri Feb 11, 2011 5:47 pm, edited 1 time in total.
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Re: WIP - Love & Order

#45 Post by jack_norton »

Game difficulty is something I've been discussing. We might lower it on the final version, since I found it a bit hard to do as well. I still managed to get 2-3 endings though. I think the mistake is that people sometimes wants to work too much, getting too many tasks at once?
Is true that when stress is over 40 not "everything", but most tasks will indeed fail.

A tip - when is lunch if you go to the pub to eat, with just $5 you get a very high stress reduction.
Another tip - if you have good relationship with some characters, you'll get another option beside the "forget it". You can call for help and someone will fix the problem, letting you to complete the task (even if you still get the stress increase).
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