You'll want to look into persistent data for this one-- I haven't explored it too much myself, but if you search around using that term you should find what you need.Azure wrote:I'd like to use the Codex to display characters in the player's team, I'd like for them only to appear once they've been recruited. I assume I have to change something in codex1 in screens.renpy to check for variables for each recruit able character?
I have an example of a date-based event in the event trigger label. It's called the Harvest Festival-- if you search the script.rpy for harvest you should find it right away. For a tournament, I'd recommend making a whole new schedule with the options you want. All you need to do is make a copy of the schedule.rpy file, and edit it to fit your needs. (Change the screen name to tournament, edit the grid if you want a different number of options, etc.)Azure wrote:What would the best way to handle a date based event be? Say the tournament is the last week of the second month? I don't want the player to pick the normal activities so I'd want to either change the options or grey it out and auto take the player to that event in week 4? What would I need to change ( and ideally specify so not every week 4 gets turned into a tournament).
If you need more detailed help with the schedule, let me know.