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New: The game is finished, please post questions in this thread instead (completed games section).
You can buy it here.
You can find more information on the official site. Summary:
Unwilling to be replaced in her position as a minor kingdom’s princess by a popular and semi-perfect rival, Lillian has to fight other ladies in raising sim themed card battles. “Work”, “School” and “Item” cards all raise stats and the goal is to raise all your stats to maximum before the opponent does.
New: promo video
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Last edited by rinrin on Mon Jul 29, 2013 10:23 pm, edited 18 times in total.
+The art looks really professional, and the story sound intriguing.
+I will watch this project's progress.
+Characters look really cute (Gotta love yu's art style XD )
-Not a dating sim, but no matter since it sounds good even without it
I can't wait to kick some wannabe princesses' butts!!!!!!!
with the title and the plot i can't blame myself but to think this resembles Princess Waltz(w/o the H scenes, the romance element and the male protagonist).
I look forward to this one! Goodluck!
"The weak can never forgive. Forgiveness is the attribute of the strong." ---Mahatma Gandhi
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Cool that's a nice idea for a game. Quite some time ago (almost 3 years!) an user in my forums suggested something similar: http://www.winterwolves.net/viewtopic.php?f=7&t=541 after I finished my card RPG game Magic Stones. I thought was interesting but did other stuff instead.
I'm curious to see how you'll implement the gameplay, the computer AI (if there's some) and so on.
Thank you everyone for expressing interest in this game!
OtomeWeekend, jack_norton:
Wow, that's interesting. I wasn't aware of either! I guess my ideas aren't all that original. In any case, we'll try to make this an interesting game!
Haha don't worry, it's the execution that matters. I think really "original" ideas aren't anymore. There are so many mechanics/gameplay element in a videogame, that two games starting from same idea can be completely different.