This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
For example. Let's say I have the variable vcheck = "false". Right now if I save a gameplay and then continue on to points in the game that set, vcheck = "true". then when I load back to that save, vcheck is still equal to "true" instead of "false". I want the game to load back to when vcheck = "false", how do I do this?
Sorry if this is a stupid question. I'm still pretty new to the language and I had no idea how to search for this kind of question.
I already read up on persistent variables and such, but that seems to be the opposite of what I'm looking for.
1. When you make changes to your code you should start your game from very beginning and make new saves - old saves uses old (unchanged) code.
2. How do you change your variable?
Code: Select all
label start: $ my_var = False "If you save here, the value would be 'False'." scene black $ renpy.pause (3.0) # the value would be 'False' $ my_var = True "If you save here, the value would be 'True'."
It would be much easier to find the problem if you post your code.
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