Otakon 2006 (August 4-6, Baltimore, MD)
Posted: Sat Jul 15, 2006 1:15 am
Well, it looks like I will be returning to Otakon this year. Will anyone else from the forums be there?
Supporting creators of visual novels and story-based games since 2003.
https://lemmasoft.renai.us/forums/
Yup, that sounds like Hirameki. They also had this panel at AnimeNEXT. (Of course, I couldn't go since I was stuck at the table... TT_TT Oh well...)PyTom wrote:Saturday @ 6pm is the "Dating Sim and ADV panel". This might be Hirameki's panel.
Is it really that much of a loss? You can't breathe in the screening rooms, they never show anything you've not seen, they sell overpriced things, you have to pay admission, and technically you're a geek. I remember last year at the ComicsSalon, I wanted to look into the gaming room to see some of the releases, but there were SO many sweaty boys crammed in it, when I approached the entrance I could actually feel the sort of humid heat flowing out of the room!!lordcloudx wrote:Hehe I'm envious of people who even get to attend anime conventions. We never have even small anime cons where I'm from.
Isn't that what insani is already doing?Hello everyone, thank you all for your feedbacks.
I am hoping this will be my last post for this thread as I do not believe “Pepsi” or “Coke” discussion would generate a positive outcome.
It is not the biggest interest of us to determine which tool is better or worse. All tool have their advantages and weakness, and they all attract different kind of developer in terms of features offered and tool’s usability.
When we released Blade Engine, we had couple core objectives.
1) Offer English VN construction tool that is easy to use for creators without strong programming knowledge
2) Inspire the Western Visual Novel community by introducing artistic and technical trend from Japanese VN community
Hmmm, so maybe if we use the Blade Engine and submit them on their website, they can somehow make the jp locale work somehow and make it a little more accessible to japanese VN community? If that's the case, I will definitely do dual-release, both Ren'Py and Blade. That is, IF English VNs are given exposure to Japan.3) Inspire Japanese Visual Novel community by introducing VN created by Western creators
That's definitely true insofar that all games in this community are romantic games and contain no sex. That speaks really well of the creators who after playing Do You Like Horny Bunnies would rather produce something more like Ever17.In Japan, there are many Visual Novels with great story, but on the other hand, it is also true that many Japanese creators have to depend on creating adult VN, because those actually do bring income to them (sex sells). Not necessary they like creating adult VN, but sometimes as being VN creator, they have no other choice. Yes, it is unfortunate.
On the other hand, I think Western / European creators tend to prioritize creating a good story / contents, rather that focusing on what might sell.
It will be our pleasure to introduce VN created in West, to Japanese audience, to open up their eyes to the world, and think about the creative / artistic aspect of Visual Novel once again.
http://bladeengine.com/forum/viewtopic.php?t=41We think Visual Novel is an awesome medium for expressing creativity.
There are a lot of potential for Visual Novel, as it can be used any ways that creator can come up with.
It can be interactive story book, image library application, music portfolio, advanced way to present comic / webcomic….and many many more ways.
It will be our pleasure to see many great NV being created in the West.