Player's hands on the screen

A place to discuss things that aren't specific to any one creator or game.
Forum rules
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Message
Author
User avatar
LSDY
Newbie
Posts: 17
Joined: Fri Sep 23, 2011 6:00 pm
Contact:

Player's hands on the screen

#1 Post by LSDY » Mon Oct 17, 2011 6:51 pm

How would you feel about player's hands on the screen?
You don't usually stare into a mirror while talking to people, to see your expression (reaction image frame) , but you can see your hands making all kinds of gestures. for example, greeting someone, pointing something out, clenching a fist, making a "MEH" handwave, giving a finger (LOL) and whatever else that comes to mind...

I know filling every scene with those things would be silly, but once in a while it could add to experience. What do you guys think?

User avatar
Chorvaqueen
Regular
Posts: 109
Joined: Sun Sep 20, 2009 7:41 am
Projects: ID: Recollection
Location: Inverted Castle
Contact:

Re: Player's hands on the screen

#2 Post by Chorvaqueen » Mon Oct 17, 2011 6:56 pm

inb4 groping scenes

User avatar
papillon
Arbiter of the Internets
Posts: 4104
Joined: Tue Aug 26, 2003 4:37 am
Completed: lots; see website!
Projects: something mysterious involving yuri, usually
Organization: Hanako Games
Tumblr: hanakogames
Contact:

Re: Player's hands on the screen

#3 Post by papillon » Mon Oct 17, 2011 7:00 pm

Field of view on the monitor is too small for visible hands IMO.

However, FPSes do it, and while I hate FPSes many people don't.

I wouldn't want to see it except in a rare situation like pointing the Finger Of Accusation, but not everyone would mind. (Also, yes, groping. Interactive groping games often have visible hands I think...)

User avatar
Aleema
Lemma-Class Veteran
Posts: 2677
Joined: Fri May 23, 2008 2:11 pm
Organization: happyB
Tumblr: happybackwards
Contact:

Re: Player's hands on the screen

#4 Post by Aleema » Mon Oct 17, 2011 7:04 pm

Welllllll, I kinda have something like this because of sign language, but the character is always on screen, to the side. It's not first person hand gesture. To me, a disembodied limb like that is subtly disturbing -- not in a gory way, but in an unsettling "this doesn't feel right" way. Maybe because you don't have control of the hands, or maybe just because that is totally not a convention and what I'm picturing in my head is actually quite stupid looking.

User avatar
LSDY
Newbie
Posts: 17
Joined: Fri Sep 23, 2011 6:00 pm
Contact:

Re: Player's hands on the screen

#5 Post by LSDY » Mon Oct 17, 2011 7:11 pm

papillon wrote:Field of view on the monitor is too small for visible hands IMO.
I'm pretty sure that you can do all gestures I named withing your line of sight.
Yeah, girls are waving at you with their hand stretched above the head, but guys often greet with their hand only few inches from the face.

and groping... well, that's not what I have in mind, heh.

User avatar
papillon
Arbiter of the Internets
Posts: 4104
Joined: Tue Aug 26, 2003 4:37 am
Completed: lots; see website!
Projects: something mysterious involving yuri, usually
Organization: Hanako Games
Tumblr: hanakogames
Contact:

Re: Player's hands on the screen

#6 Post by papillon » Mon Oct 17, 2011 7:30 pm

As a real human being, yes, my hands are in my line of sight.

However, the field of view *on the monitor* is much, much smaller.

As a real human being I can generally see the feet of people I'm talking to in the same room.

User avatar
LSDY
Newbie
Posts: 17
Joined: Fri Sep 23, 2011 6:00 pm
Contact:

Re: Player's hands on the screen

#7 Post by LSDY » Mon Oct 17, 2011 7:44 pm

how about this?
I know it's butchered, but you can get the picture
Attachments
ref hands.jpg

User avatar
Aleema
Lemma-Class Veteran
Posts: 2677
Joined: Fri May 23, 2008 2:11 pm
Organization: happyB
Tumblr: happybackwards
Contact:

Re: Player's hands on the screen

#8 Post by Aleema » Mon Oct 17, 2011 7:49 pm

I think you run the risk of over-gesturing. But if you don't do a lot, it's not a consistent convention and would look even more out of place. So ... huh. Don't know until you try it. I can pretty much say, though, that if you release a game with the hands, most of your reviews on the game will talk about it, maybe even revolve around it, perhaps making or breaking their gameplay because of it. Sounds like a fun risk, actually.

User avatar
papillon
Arbiter of the Internets
Posts: 4104
Joined: Tue Aug 26, 2003 4:37 am
Completed: lots; see website!
Projects: something mysterious involving yuri, usually
Organization: Hanako Games
Tumblr: hanakogames
Contact:

Re: Player's hands on the screen

#9 Post by papillon » Mon Oct 17, 2011 8:00 pm

LSDY wrote:how about this?
I know it's butchered, but you can get the picture
Yeah, that's a situation where I'd think the use of hands is probably okay, although as Aleema said it's hard to be sure without the game to see how well it fits in. :)

User avatar
LateWhiteRabbit
Eileen-Class Veteran
Posts: 1866
Joined: Sat Jan 19, 2008 2:47 pm
Projects: The Space Between
Contact:

Re: Player's hands on the screen

#10 Post by LateWhiteRabbit » Mon Oct 17, 2011 8:03 pm

LSDY wrote:how about this?
I know it's butchered, but you can get the picture
Fine. But things like that need to be used sparingly. The hands shouldn't be visible during every dialogue exchange, only when appropriate.

After all, in real life, our hands often ARE NOT in our view when we are talking to someone. They are hanging down at our side, and only the most extreme gestures are going to bring them up into our field of vision.

User avatar
LSDY
Newbie
Posts: 17
Joined: Fri Sep 23, 2011 6:00 pm
Contact:

Re: Player's hands on the screen

#11 Post by LSDY » Mon Oct 17, 2011 8:05 pm

@Aleema
guess breaking the conventions isn't a bad thing unless you screw up really bad. Still, I don't take it lightly. After all, the game should be for the others, not for me only... That's the reason behind this topic. To see if you folks would mind such a thing in the game you play.

@papillon
@LateWhiteRabbit
yup! Depends on situation. Also I know, that seconding every player's emotion with visible hand gestures would be an overkill, but 5-6 times through the gameplay can't hurt, can it?

User avatar
HikkiPanda
Veteran
Posts: 294
Joined: Thu Jun 09, 2011 8:22 am
Projects: Marchioness' Teacup
Contact:

Re: Player's hands on the screen

#12 Post by HikkiPanda » Mon Oct 17, 2011 8:08 pm

At first I thought it's probably going to be weird .. but after I saw the screenshot, I begin to like it ^^;

It really help in showing the main character's emotion

User avatar
LSDY
Newbie
Posts: 17
Joined: Fri Sep 23, 2011 6:00 pm
Contact:

Re: Player's hands on the screen

#13 Post by LSDY » Mon Oct 17, 2011 8:20 pm

HikkiPanda wrote:It really help in showing the main character's emotion
glad to hear that.
You see. I saw a lot of these "I'm gonna punch you!" situations (every angry Tsundere ever) and every time I felt like: Look at this guy! He's just standing there waiting for a beating... sure he's blabbering something but he doesn't seem to mind his lack of cover. Sure an gentleman should be able to take a hit from a lady, but come on! Not ten times a day...
Then after a smack into head he cries how unfair the world is. Yeah, the devs are unfair not giving the poor guy hand to cover his head. :lol:

User avatar
Chorvaqueen
Regular
Posts: 109
Joined: Sun Sep 20, 2009 7:41 am
Projects: ID: Recollection
Location: Inverted Castle
Contact:

Re: Player's hands on the screen

#14 Post by Chorvaqueen » Tue Oct 18, 2011 6:15 am

"Objection!"

I guess that works.

User avatar
HikkiPanda
Veteran
Posts: 294
Joined: Thu Jun 09, 2011 8:22 am
Projects: Marchioness' Teacup
Contact:

Re: Player's hands on the screen

#15 Post by HikkiPanda » Wed Oct 19, 2011 2:13 am

Chorvaqueen wrote:"Objection!"

I guess that works.
You probably already received several beatings by the time you finish the words XD ... . and most of the time, the girl never bother to listen the guy's explanation T__T ... .

Post Reply

Who is online

Users browsing this forum: No registered users