Sprite Question

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tuna_sushi
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Sprite Question

#1 Post by tuna_sushi » Mon Nov 07, 2011 11:23 pm

I need an opinion
Which one do you prefer for character sprites?
up to chest
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or

full body?
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Re: Sprite Question

#2 Post by Deji » Mon Nov 07, 2011 11:28 pm

I don't really like bust shot sprites as much, since you don't really get room to put more characters in there ^^; Unless that's particularly what you're going after.
I like better the second option, though that's not fullbody, but about... waist up; fullbody would be a sprite a character that shows from head to toe ;)
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Re: Sprite Question

#3 Post by Death_HUG » Tue Nov 08, 2011 12:02 am

I like the second one better~ Though I think you call that a waist up and not a full body ^-^

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Re: Sprite Question

#4 Post by sake-bento » Tue Nov 08, 2011 12:28 am

Aesthetically, I prefer waist up, but it depends on the situation. Bust up shots seem appropriate for if you're close to someone, so those are for more intimate situations or close friends. In general, waist up is nicer looking, I think.

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Re: Sprite Question

#5 Post by Auro-Cyanide » Tue Nov 08, 2011 12:36 am

I personally prefer having a bit more space then either so you can fit more characters on screen, though the first one would be fine if you knew you would aonly be dealing with one character at a time. It does just all depend on the the context of the story, which is why planning is important before you make the art.

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Re: Sprite Question

#6 Post by Joey » Tue Nov 08, 2011 1:06 am

I think it depends on what effect you're planning on achieving? Like what sake-bento said, the bust-up shots make the proximity between the player and the character seem closer.

In Tokimeki Memorial Girls' Side (for DS at least), there are both bust-up and waist-up sprites of the characters. Sometimes it looks as if they're moving closer to the player, which is neat ^^
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Re: Sprite Question

#7 Post by Gear » Tue Nov 08, 2011 4:15 pm

I prefer (and actually implement) sprites that are from knees up. It makes the sprites a bit smaller, in a sense, but you get to see more of them. Full body is a bit much, and I don't feel like waist-up is enough.
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Re: Sprite Question

#8 Post by narusasu » Tue Nov 22, 2011 1:05 pm

I agree with Gear. I would definitely use a knee up character profile. But, if you don't mind doing a little more work, I would also go back to my original file, before it was re-sized, and nab me a larger size of the picture and cut it down to waist size. I would interchange between the two images based on the situation. That way you can have the feeling of standing right in front of a character and also be able to have the feeling of standing around him/her.

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Re: Sprite Question

#9 Post by Snow Blossom » Wed Nov 23, 2011 2:29 pm

I prefer waist-up, but I like hip-up (if that's how it's said) the most. Chest-up just feels like the characters are invading your personal space bubble.

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Re: Sprite Question

#10 Post by Rhonos » Mon Nov 28, 2011 12:14 am

Waist up.

It leaves a lot of room for scenery and allows more detail for the entire character. The already giant eyes aren't staring into your soul and any actions involving hands can be easily seen. It doesn't make you feel intimidated, is what I guess I'm trying to say.

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Re: Sprite Question

#11 Post by Glasskitten » Wed Nov 30, 2011 4:48 am

How close to Player-kun does Sprite-chan feel comfortable standing? That's a deeply cultural sort of thing, isn't it?
(Tangent: I heard somewhere that Americans have the largest personal space bubbles in the world. I'm not sure whether I believe it as a blanket statement, considering how often people in some communities tend to pat my arms. Why can they even /reach/ my arms? What do they want? Why_do_they_pat_my_arms??? \(>o<)/ )
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Re: Sprite Question

#12 Post by OtomeWeekend » Fri Dec 02, 2011 10:38 pm

out of topic but... I just can't help but be bothered about the 2nd img.

"Ah, beesubooru"? Is that an official translation? A fan-translation? or just a joke for humanity?
It was supposed to be "Ah, baseball"
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Re: Sprite Question

#13 Post by LadyAvori » Fri Dec 02, 2011 11:57 pm

OtomeWeekend wrote:out of topic but... I just can't help but be bothered about the 2nd img.

"Ah, beesubooru"? Is that an official translation? A fan-translation? or just a joke for humanity?
It was supposed to be "Ah, baseball"

My guess would be that it was rewritten in romanji. It looks like gibberish written like that though. I didn't even realize she was saying baseball! 0.0


As far as the thread is concerned. I prefer the sprites to be mid way between the waist and knee. The knee seems to be too much while the waist is not enough. But if the sprite is suppose to be close to the player character then a bust sprite makes sense.

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Re: Sprite Question

#14 Post by Soraminako » Tue Dec 06, 2011 6:30 am

I prefer waist-up or mid-thigh-up for the most part, and bust up for certain scenes.

I am also horrifically lazy, so I say draw it from head to toe in a large format from the start, that way there's no redrawing anything, just resize and crop if you need to show them up close, or far away standing in the BG, or on the cover and so on.
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