switch renderer from commandline on Windows?

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jack_norton
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switch renderer from commandline on Windows?

#1 Post by jack_norton » Sun Jan 01, 2012 7:26 am

Since have many users with broken videocards, I thought perhaps would be easier if we could set the renderer from the commandline? like after I compile a game I could setup different shortcut from the installer to appear in the start menu:
Play Flower Shop (GL) -> FlowerShop.exe
Play Flower Shop (DX) -> FlowerShop.exe /renderer:DX
Play Flower Shop (Software Mode) -> FlowerShop.exe /renderer:SW

much easier than having to explain every time to hold shift down before starting the game bla bla (remember many players aren't expert of computers). Thanks!
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PyTom
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Re: switch renderer from commandline on Windows?

#2 Post by PyTom » Sun Jan 01, 2012 9:31 am

Are we really getting huge numbers of people with broken video cards like this? And what sorts of problems are we getting from these people?
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Re: switch renderer from commandline on Windows?

#3 Post by jack_norton » Sun Jan 01, 2012 9:34 am

Well I think it's small as percentage, but it's annoying and I think could be solved better this way.
Check the last replies in Flower Shop thread: http://lemmasoft.renai.us/forums/viewto ... 82#p175382
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jack_norton
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Re: switch renderer from commandline on Windows?

#4 Post by jack_norton » Thu Jan 05, 2012 6:34 pm

I have to correct myself, I'm getting ALMOST ONE SUPPORT EMAIL A DAY NOW. Surely compared to the percentage of users playing is very small, but... before 6.13 I wasn't getting any! I don't want to get back to have the game default to software renderer, but I think the idea above should be added. Just a simple commandline switch so people can just try the various premade shortcut options without emailing me every time :)
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