The world has ended. The collapse of modern civilization happened in an instant, and for a time everything was still. Clara must survive this strange broken world with the help of her new friends, three able-bodied bachelors who probably wouldn't mind kissing her if they knew her a little better. Survival isn't enough however, as the clock could very well be ticking down to an even greater cataclysm. Could all the answers be hidden in the secret underground tunnels? What mysteries could be hidden in the endless wastelands?
This is going to be a dating sim at it's core. I'm using the DSE as a base for this project. Each day you decide what necessary chore you want to do, and who you want to take with you. Keeping an eye on your rations and the state of your shelter is important, but It shouldn't become too difficult to avoid starving or freezing to death.
I thrive off of positive feedback. Any kind of helpful/insightful comments are greatly appreciated, as long as they aren't condescending, or total downers.
-Adding more writing to the main intro, otherwise it's prettymuch wrapped up
-got a bunch of necessary sprites done
-Finished almost all of the modifications I needed to make to the DSE, So that's out of the way
-a few backgrounds done
-a few usable CGs done, been making some explicit ones as well but I'm not sharing yet.
-a few songs done.
-writing events now!
Character art:
old art: http://i498.photobucket.com/albums/rr34 ... prites.jpg
Those are the bachelors. I'm only having 3 because I want to actually finish this project. Are they kissable? Would you kiss them? For how long?
Here's a couple screenshots,
Hurhurhur.
This is what the menu looks like at the moment. IT DOES WHAT I TELL IT TO DO. ☺
Here's some character profiles,
Caleb. Easily flustered kuudere. He was an invading soldier in the war, but now that neither of the countries appear to exist anymore, fighting just doesn't seem to make sense. He tries to uphold the ideals of an honorable soldier, but he was never trained for this kind of situation. His main duties for the group involve keeping watch for bandits, and searching for food. He still wonders why the others trust him so much.
Odin. An easygoing guy who's main duties involve keeping the shelter from literally falling apart. Friendly and practical, he lives in the moment, and at the moment he needs more lumber, maybe you could help him find some. He seems most content when he's busy building something, but maybe he's just trying to keep his mind off something else.. Now if only he would remember to put on a shirt!
Milo. He's the acting leader of the group. He is somewhat of an intellectual and has a knack for fixing and/or constructing helpful devices for the group. He is wholly invested in learning more about the strange notes he has been finding in basements across the destroyed town. Where could the clues be pointing? Perhaps this newcomer has some insight that he lacks..
IT'S RIGHT HERE. TELL ME IF IT WORKS.
This is just the rough draft of the first part of the game, I've already started tidying it up a lot. Feedback is always appreciated though.