and is there an option for the player to choose between 2 already-made characters or more?
thank you!
Code: Select all
$ a = DynamicCharacter("q", color="#FFFFFF", show_two_window=True)
$ q = "q"Code: Select all
$ q = "Name"Code: Select all
$ q = renpy.input("My name is...?") or "Default Name"Code: Select all
%(q)sCode: Select all
$ player_name = renpy.input("What is your name?")
$ player_name = player_name.strip()
if player_name == "":
$ player_name="default.name"Code: Select all
define p = DynamicCharacter("player_name", color="#FFFFFF")Code: Select all
p "blah blah blah"Code: Select all
$ q = renpy.input("My name is...?") or "Default Name"It just didn't work with me. I couldn't run the game because I keep getting errors when I use it so I opted for the one I got from this forum.ProxyPawaa wrote:This code I gave in my original reply accomplishes the same feat, or so it seems. Or is there something I didn't notice that yours does that mine didn't?Code: Select all
$ q = renpy.input("My name is...?") or "Default Name"
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