Animated .gifs
Animated .gifs
I definitely think Renpy should try and add support for animated .gifs
...there's not much more I can say, really. It just seems like something that makes sense.
A lot of effects and animations use .gif, so it really opens up a door of opportunity and simplicity.
...there's not much more I can say, really. It just seems like something that makes sense.
A lot of effects and animations use .gif, so it really opens up a door of opportunity and simplicity.
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HigurashiKira
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Re: Animated .gifs
.gif's are really just a bunch of images that replace each other. The same thing can be done with ATL code, and takes up less space
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Re: Animated .gifs
ATL is a lot more powerful than gif animations are - gifs don't support translucency, rotation, scaling, smooth movement, or having more than 256 colours per frame.
I suspect it would be more worthwhile to write a tool to convert gif animations into ATL than to try to add gif animations to Ren'Py.
I suspect it would be more worthwhile to write a tool to convert gif animations into ATL than to try to add gif animations to Ren'Py.
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Re: Animated .gifs
I second this. A tool like that makes much more sense, than trying to fully support an obsolete technology.Spiky Caterpillar wrote:ATL is a lot more powerful than gif animations are - gifs don't support translucency, rotation, scaling, smooth movement, or having more than 256 colours per frame.
I suspect it would be more worthwhile to write a tool to convert gif animations into ATL than to try to add gif animations to Ren'Py.
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Re: Animated .gifs
The problem with that tool is people might use it. That would require first converting an image to gif format - losing things like 24-bit color and 8-bit alpha in the process.
GIF was a great format in 1989 - when half the board wasn't even born. It's long in the tooth today.
GIF was a great format in 1989 - when half the board wasn't even born. It's long in the tooth today.
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