I'm not quite sure what you mean really - sorry!
Here is my events.rpy so far:
Code: Select all
init:
$ m = Character("Me", color="#cff8c8")
$ l = Character("Les Glover", color="#cff8c8")
image lsmile = "char/les/smile.gif"
image lshock = "char/les/shock.gif"
image lhurt = "char/les/hurt.gif"
image leh = "char/les/eh.gif"
image lcry = "char/les/cry.gif"
image lblush = "char/les/blush.gif"
image lmad = "char/les/mad.gif"
image lsad = "char/les/sad.gif"
image lnorm = "char/les/norm.gif"
$ n = Character("Nathan Foss", color="#cff8c8")
image nnorm = "char/nath/norm.gif"
image nsweat = "char/nath/sweat.gif"
image nshock = "char/nath/shock.gif"
image nblush = "char/nath/blush.gif"
image ncry = "char/nath/cry.gif"
image nmad = "char/nath/mad.gif"
image nsad = "char/nath/sad.gif"
image ntalk = "char/nath/talk.gif"
image nsmile = "char/nath/smile.gif"
$ f = Character("Farley Warrick", color="#cff8c8")
image fblush = "char/far/blush.gif"
image fnorm = "char/far/norm.gif"
image fsmile = "char/far/smile.gif"
image fmad = "char/far/mad.gif"
image ftalk= "char/far/talk.gif"
$ b = Character("Bethania Oquendo", color="#c8ffc8")
image bblush = "char/beth/blush.gif"
image bnorm = "char/beth/norm.gif"
image btalk = "char/beth/talk.gif"
init:
$ event("school", "act == 'sch'", event.only(), priority = 200)
$ event("skip", "act == 'skip'", event.only(), priority = 200)
$ event("sleep", "act == 'sleep'", event.only(), priority = 200)
$ event("roof", "act == 'roof'", event.only(), priority = 200)
$ event("out", "act == 'out'", event.only(), priority = 200)
$ event("canteen", "act == 'canteen'", event.only(), priority = 200)
$ event("home", "act == 'home'", event.only(), priority = 200)
$ event("lib", "act == 'lib'", event.only(), priority = 200)
$ event("cafe", "act == 'cafe'", event.only(), priority = 200)
$ event("arcade", "act == 'arc'", event.only(), priority = 200)
$ event("bed", "act == 'bed'", event.only(), priority = 200)
$ event("study", "act == 'study'", event.only(), priority = 200)
$ event("email", "act == 'email'", event.only(), priority = 200)
label school:
$ intel +=5
scene classroom with fade
"I get to school on time and make my way to class."
"Lessons are, {w=.4}as usual, {w=.4}informatively boring."
return
label skip:
$ intel -=5
$ social +=5
scene garden with fade
"I get to school on time, {w=.4}but I decide to skip first period."
scene roof with fade
"I spend my time on the roof instead, {w=.3}staring at the clouds pass by."
return
label sleep:
$ intel -=5
scene bedroom with fade
"I slam the snooze button on my alarm clock and go back to sleep."
"It's only school."
return
label roof:
$ game +=5
scene roof with fade
"I eat my lunch on the roof of the school."
"There aren't many people here, {w=.3}so it's nice and quiet."
" After I finish my sandwich, {w=.4}I pull out my NDS and play some TokiMemo."
return
label outside:
$ social +=5
scene outside with fade
"I eat lunch outside with the others."
show lsad with dissolve
"Les begs me for food and gives me the puppy eyes."
"Reluctantly, {w=.4}I share some with him."
# if nathbreakup == 'true':
# show nsad with dissolve at right
# "I also share some food with Nathan, {w=.4}who no longer receives a love bento for lunch."
return
label canteen:
$ social +=5
scene canteen with fade
"I eat inside with the others."
show lsad with dissolve
"Les begs me for food and gives me the puppy eyes."
"Reluctantly, {w=.4}I share some with him."
# if nathbreakup == 'true':
# show nsad with dissolve at right
# "I also share some food with Nathan, {w=.4}who no longer receives a love bento for lunch."
return
label home:
scene train with fade
"School ends, {w=.3}so I catch the train back home."
return
label lib:
$ intel +=5
scene lib with fade
"I go to the library to check out some books and return my old ones."
return
label cafe:
$ social +=5
scene cafe with fade
"I drop by the cafe and spend some time there before going home."
return
label arcade:
$ game +=5
scene black with fade
"I go to the arcade and spend some money of games."
return
label bed:
$ game +=5
scene bedroom with fade
"I get into bed and play some video games for the rest of the night."
return
label study:
$ intel +=5
scene bedroom with fade
"I go through the notes I took today and do some homework."
return
label email:
$ social +=5
scene bedroom with fade
"I log onto my HandBook account and check my emails."
return
# Events
init:
$ event("beth", "act == 'sch'", event.once(), event.only())
label beth:
scene classroom with fade
"I get to school on time and make my way to class."
m "Beth!"
show bnorm with dissolve
b "What?"
show classroomfade behind bnorm
"Bethania Oquendo. \nSenior in high school. \n17 years old. \nBestest friend in the whole wide world."
"Also, a first-class informant."
m "Hi!"
b "...{w=.3}is that all you wanted to say to me?"
m "Err...{w=.3}yes?"
b "*sigh*"
hide bnorm with dissolve
m "?"
return
I've checked numerous times, but I don't think that I've missed anything out?