What I'm curious about at this point, is what do other authors think is a good time to start getting feedback? I have the splash screen loading, main menu working, let the user type in their name (customization right?), have some personal dialog, let them chat a bit with Linda, take them to the first branch, and then end the game. This also has let me test out some of the music and some of the sound effects.
I'm tempted to try and get someone to look at it already just to see if there are any big mistakes I'm already making, so I don't get halfway through the demo and then have to do a major rewrite. On the other hand, I'm hopeful that at the current rate I can have the demo version (just the school friend) ready for a first look in a couple weeks - which would give folks more of a flavor of the story. Thoughts?
I wanted to add a BIG thank you to the folks in the Resources thread. Found a great collection of music at ccMixter - including one song that was done in two different versions, and that has a sample of the main melody done by various instruments. This allows me to give each character a "theme" that ties together to make a great aural tapestry.
And of course, another BIG thank you to BCS, whose backgrounds and character let me shave off a couple weeks of art creation for this demo version.
FWIW,
Ewan
