@ bd648 and saguaro's error: Hm... all errors should be gone by now :C Rei tested the errors on her Mac, and we can't figure out what went wrong. If you downloaded the game early, that may be the problem. New downloads are available
on our site.
leon wrote:The story is very interesting and its great to see how the player choices have a notable result on Aiikasu's personality changes. I got the good ending first and it felt a little cut-off. I was a little dissapainted, until I found the actual true ending.
The songs are very suiting to the theme. They have a very nice 8-bit nostalgic feel. I think the theme song is wonderful.
The GUI looks great. Only the wide menu choices are a bit out of place.
I really liked all the work on all the special effects.
Especially on the yandere ending.
That must have been a lot of work.
Are we playing the same good ending?

Maybe you got the normal ending or something. I had a bit of trouble deciding how to show the menu choices, since there is a difference between NVL and ADV menus. I didn't know how to edit the frames, nor did I want to bother Hijiri more than necessary :C
And yeah, I did spend too much time on the yandere ending, methinks :p
saguaro wrote:I did my first playthrough tonight and got the good ending. The main thing I liked was how different this game felt. The music was a good fit, too. I think this game is a great candidate for a longer, more in-depth story with a broader range of choices if you decide to work on it more later.
I liked the GUI and the way Aiikasu was represented, however, I found myself wishing some of the space-fillers on the screen had more meaning or were more directly related to the story/Aiikasu's emotions. Also, the green text was sometimes an issue--but you know that.
I wonder if there's a way to get around the info-dump scene at the beginning in the hallway?
If you do decide to update, I got the following errors. I ignored both and was able to finish the game.
While running game code:
File "game/script.rpy", line 506, in script
File "game/script.rpy", line 506, in python
NameError: name 'altmessage2reply' is not defined
While running game code:
File "game/script.rpy", line 573, in script
File "game/script.rpy", line 573, in python
NameError: name 'message3reply' is not defined
A-yup, looks like a remake of MBAI is due eventually.
I've been playing with the possibilities, and if we ever do remake the game, I think I'll start it off from the day Aiikasu was created, and then you can shape her from the very beginning. I'd make it a point to include actual sprites of Kireiai, maybe introduce another dude, and explore the themes we already have in-depth.
New update lets you skip the infodump if you want :/ I forgot to fix the centered text though OTL