Things Not Seen [Adventure/Supernatural]
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- Gear
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Re: Things Not Seen [Adventure/Supernatural]
Hey, it still sounds thrilling to me. Besides, you did say almost.
The best reason to get up in the morning is to outdo yourself: to do it better than you've ever done it before. But if you haven't done it better by nightfall... look at your globe and pick a spot: it's always morning somewhere.


- Egressus
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Re: Things Not Seen [Adventure/Supernatural]
Well, this is part of a series, and the second is going to involve more dead people (and solving puzzles). The third is an actual murder mystery. With your only witness blind and mute :D
Yeah. Almost.
Still being in chapter one is really getting on my nerves. I keep getting distracted and I wanna write the creepy path! That involves a lot of creepy dialogues and illusions. And it's at, like, 4th chapter.
Yeah. Almost.
Still being in chapter one is really getting on my nerves. I keep getting distracted and I wanna write the creepy path! That involves a lot of creepy dialogues and illusions. And it's at, like, 4th chapter.
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- Egressus
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Re: Things Not Seen [Adventure/Supernatural]
Pretty big update: (in my book)
Coloured, default sprites of Lucia, Delbert, Aeval, and Artemisia are done.

Got stuck on Aeval's path so I took another approach and decided to finish Artemisia's first. I also changed various parts of Artemisia's path, making her more of a ___ than before.
My question is, if for the sake of character arc I made Artemisia more of an ungrateful little ___, will readers tolerate it?
Artemisia, being my main of main character, needs and will get lots of slapping. Since one of her characteristic is not-very-nice and she doesn't seem to understand basic kindness, do you think these sort of conversations went overboard?
"Someone who can see auras. I guess that adds her on the freak list of people with extraordinary abilities."
--
m "Here again?"
"He grins, although I’m unsure why. Either he has a strange sense of humour, or he's a masochist for verbal abuse."
--
m "Need anything?"
"What sort of childhood did he have, that he feels the need to be concerned with others' well being?"
(Mark seems to bear the brunt of Artemisia's abuse, sadly. There's actually a section where you can be extra mean to him.)
Statistics:
These screens contain a total of 9,425 words,
The game contains 16 menus.
Coloured, default sprites of Lucia, Delbert, Aeval, and Artemisia are done.

Got stuck on Aeval's path so I took another approach and decided to finish Artemisia's first. I also changed various parts of Artemisia's path, making her more of a ___ than before.
My question is, if for the sake of character arc I made Artemisia more of an ungrateful little ___, will readers tolerate it?
Artemisia, being my main of main character, needs and will get lots of slapping. Since one of her characteristic is not-very-nice and she doesn't seem to understand basic kindness, do you think these sort of conversations went overboard?
"Someone who can see auras. I guess that adds her on the freak list of people with extraordinary abilities."
--
m "Here again?"
"He grins, although I’m unsure why. Either he has a strange sense of humour, or he's a masochist for verbal abuse."
--
m "Need anything?"
"What sort of childhood did he have, that he feels the need to be concerned with others' well being?"
(Mark seems to bear the brunt of Artemisia's abuse, sadly. There's actually a section where you can be extra mean to him.)
Statistics:
These screens contain a total of 9,425 words,
The game contains 16 menus.
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- SNeo45
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Re: Things Not Seen [Adventure/Supernatural]
Interesting notion with the main characters 6th sense :]! I think it sounds interesting, and goodness~~11 endings?! That's a lot of menus. LOL. Just the set up, art, and screen shots alone make me want to play ^^
- Egressus
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Re: Things Not Seen [Adventure/Supernatural]
The 11 endings include Artemisia's many-option endings (alone, with Mark, and Aeval&co) as well as Aeval's many-dead endings (Poor girl has bad luck)
As for menus, I think it'll be far, far more than 25. I won't be surprised if it approaches 50.
Thanks :'D
As for menus, I think it'll be far, far more than 25. I won't be surprised if it approaches 50.
Thanks :'D
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- SNeo45
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Re: Things Not Seen [Adventure/Supernatural]
Egressus wrote:The 11 endings include Artemisia's many-option endings (alone, with Mark, and Aeval&co) as well as Aeval's many-dead endings (Poor girl has bad luck)
As for menus, I think it'll be far, far more than 25. I won't be surprised if it approaches 50.
Thanks :'D
Whoa~sounds long and entertaining :] And poor girl!
I see ;0~!
No problem <3
- Egressus
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Re: Things Not Seen [Adventure/Supernatural]
Well, it's pretty long, since it's adapted from a 50k words novel. And the adaptation seems to thrive on being more talkative and having a lot of choices.
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- SNeo45
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Re: Things Not Seen [Adventure/Supernatural]
I don't mind the longness, and good luck!Egressus wrote:Well, it's pretty long, since it's adapted from a 50k words novel. And the adaptation seems to thrive on being more talkative and having a lot of choices.
Re: Things Not Seen [Adventure/Supernatural]
This sounds really interesting, I'll be looking forward to it.
The sprites are lovely~
Keep up the good work, and good luck!
The sprites are lovely~
Keep up the good work, and good luck!
Cactuses
- Egressus
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Re: Things Not Seen [Adventure/Supernatural]
Thank you! :Dpricklish wrote:This sounds really interesting, I'll be looking forward to it.
The sprites are lovely~
Keep up the good work, and good luck!
@SNeo; You might, when you want to achieve all endings lol
Thanks!
----
Progress set back due to the fact that Camp NaNoWriMo is in June (!!!)
Writing the sequel to Things Not Seen. I will slip in some work if I don't sleep in the middle of typing.
EDIT: More art. Now my soul is dying

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