This is probably a common question... But I don't know a thing about ren'py :C
How do you animate the text for a VN? You know, how text is either fades in or is typed one letter at a time.
Animated Text/dialogue???
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- TsukiNoUsa
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Re: Animated Text/dialogue???
If you have a question that you think is commonly asked it's good to use the search function underneath the forum header beforehand.
As of right now there's no way to fade textbox text like how you'd want; and having text be typed one letter at a time is achieved by changing the text speed in the preferences, or if you want to force the text to be a specific speed when the game is opened, go to the bottom of the options.rpy file of your game and change "config.default_text_cps = 0" to a different number.
As of right now there's no way to fade textbox text like how you'd want; and having text be typed one letter at a time is achieved by changing the text speed in the preferences, or if you want to force the text to be a specific speed when the game is opened, go to the bottom of the options.rpy file of your game and change "config.default_text_cps = 0" to a different number.
- TsukiNoUsa
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- Joined: Thu Jun 14, 2012 8:17 pm
- Projects: A Blessing in Disguise [bxb]
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Re: Animated Text/dialogue???
Okay then, I'll be sure to do that next time.
As for the tip, thank you
As for the tip, thank you