Animated Text/dialogue???

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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TsukiNoUsa
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Animated Text/dialogue???

#1 Post by TsukiNoUsa » Thu Jun 14, 2012 8:39 pm

This is probably a common question... But I don't know a thing about ren'py :C

How do you animate the text for a VN? You know, how text is either fades in or is typed one letter at a time.

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Nuxill
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Re: Animated Text/dialogue???

#2 Post by Nuxill » Thu Jun 14, 2012 9:32 pm

If you have a question that you think is commonly asked it's good to use the search function underneath the forum header beforehand. :D

As of right now there's no way to fade textbox text like how you'd want; and having text be typed one letter at a time is achieved by changing the text speed in the preferences, or if you want to force the text to be a specific speed when the game is opened, go to the bottom of the options.rpy file of your game and change "config.default_text_cps = 0" to a different number.

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TsukiNoUsa
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Re: Animated Text/dialogue???

#3 Post by TsukiNoUsa » Thu Jun 14, 2012 10:13 pm

Okay then, I'll be sure to do that next time.

As for the tip, thank you :D

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