Music Question

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musical74
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Music Question

#1 Post by musical74 »

Doesn't REALLY fit game making so...

When I try and copy a song from a CD to my computer, it seems to take up a HUGE amount of space - far more than it should. Example is a 3 minute song taking 30 MB. It used to be I could make that same 3 minute song into around 1 MB (Sound recorder took awhile, but it worked!)...is there any way to make the music not be so space hoggish? I know it will take some space but...that 30 MB for one song seems highly outragous.

Hopefully there's some real simple answer (other than *Don't transfer it to the computer*) that I'm just not seeing.
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papillon
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#2 Post by papillon »

sounds like you're ripping straight to wav and not converting to something smaller (or else your codecs are screwy)

some programs will copy into wav first and you have to use a second function to turn them into smaller files...

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#3 Post by monele »

*nods* You can pretty much use the "minutes * 10 = X megs" formulae to know how big it will be as a WAV. What you need is either to fiddle with your ripper configuration (maybe it *can* extract as a MP3 or OGG?) or find a converter (I found dbPowerAmp to be nice but there are a loooot of them out there) and run the WAV files through it to get... whatever you want. MP3 and OGG being the most common formats.

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Mirielle
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#4 Post by Mirielle »

If it's a .wav use a converter like audacity to get it to .mp3 or .ogg. Free and easy to use.
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