A place for game announcements, and for people to discuss games being made.
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Please read the sticky before creating a new topic. Linking to Kickstarter/Crowdfunded games requires a demo. Updates to Patreon-backed games may be posted once every 2 months. Adult content should not be posted in this forum.
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mugenjohncel
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#31
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by mugenjohncel » Fri Aug 17, 2012 12:38 pm
Kirroha wrote:SO EXCITES.
Now if I recall correctly it was you who was responsible for kick-starting this version 2.0 project...
http://lemmasoft.renai.us/forums/viewto ... 79#p209179
- You asked for an unarchived version
- I decided to update code
- Then the graphics
- Then add new content
- And now a new game I barely recognize...
Thanks to you... I lost countless man-hours worth of sleep and productive time... YOU BETTER DOWNLOAD THIS AND PLAY MY GAME!!!
"POOF" (Disappears)
EDIT: PFFT!... A tester reported several wrong jumps... now I have to correct them and re-upload the whole thing again... guess I'll push once again by four days... good thing this is reported before I posted in the Complete Games...
Last edited by
mugenjohncel on Tue Aug 21, 2012 12:28 am, edited 1 time in total.
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tigerkidde
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#32
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by tigerkidde » Mon Aug 20, 2012 5:30 pm
Darns. Although a misplaced jump would have me going "what the fluff" too.
Update: Like a carrot on a stick, just out of reach! Must focus to distract myself... wait, what?
Last edited by
tigerkidde on Wed Aug 22, 2012 6:59 am, edited 1 time in total.
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eileen
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#33
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by eileen » Tue Aug 21, 2012 3:29 pm
Good luck with your game!

I swear last time I check it was 22. Stop changing it on it, Man!

I hope it's just as funny as the first one.
Maybe I should just do a remake of the tutorial for fun 
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Victoria Jennings
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#34
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by Victoria Jennings » Tue Aug 21, 2012 4:36 pm
I like how Mugen keeps on bumping the date forward by small slivers of time. xD
Still can't wait to play. ; w ; b
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Kuroneko_rg
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#35
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by Kuroneko_rg » Tue Aug 21, 2012 7:26 pm
Oh man... 24? This anxiety will kill me for sure X3
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RaineDazeDays
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#36
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by RaineDazeDays » Wed Aug 22, 2012 2:45 pm
Oohhh, goodness. I just went and checked out the first post, and this looks amazing. Shame that the date keeps on being changed. xD
As much as everyone else is, I'll admit, I'm looking forward to when it does come out!
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mugenjohncel
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#37
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by mugenjohncel » Thu Aug 23, 2012 12:49 pm
OK this is it no more bugs, no more glitches and no more extensions!!! 230MB after compromises and everything... one and I mean one last thoughrough play-through... no sleeping tonight!
The game contains 1,376 screens of dialogue.
These screens contain a total of 11,072 words,
for an average of 8.0 words per screen.
The game contains 0 menus.
0 menus!?... Oh! I get it Renpy doesn't count imagemap menus...
Edit: And in case you saw some typos... please ignore them for now... I'll fix them on Monday... (After playing and replaying the game countless times I'm starting to feel sick looking at my own self insert... he reminds me of... me)
"POOF" (Crossing fingers!...)
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PyTom
- Ren'Py Creator
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#38
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by PyTom » Fri Aug 24, 2012 10:42 am
You probably want to hold off until 6.14.1 is out.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
"Silly and fun things are important." - Elon Musk
Software > Drama •
https://www.patreon.com/renpytom
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mugenjohncel
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#39
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by mugenjohncel » Fri Aug 24, 2012 1:07 pm
PyTom wrote:You probably want to hold off until 6.14.1 is out.
Thanks!... I'll update to 6.14.1 as soon as possible but some people here have waited for this for so long... for now I'm uploading a 6.13 windows version... and attach a teaser while I'm uploading it...

I wonder how many will be able to reach this far in game?... I really pushed my writing in this part...
"POOF" (Disappears)
This upload speed is kinda slow... might as well sleep a bit... Zzzzzz...
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tigerkidde
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#40
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by tigerkidde » Fri Aug 24, 2012 2:50 pm
YAy! Almost there!
I hope the future transition is smooth to latest version.
edit: Oooh! I see the thread! *dances around like a crab at the gates of the Completed Works thread*
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