
Genre:
Fantasy, experimental, musical narrative
Synopsis:
Grassland Symphony takes place within imaginative fantasy realm. Our protagonist finds himself in an unknown world, with no memory, and it’s up to you to adapt (or not) into this new environment. The choices taken by you will not only change the story, but also the protagonist and the surrounding world.
Features:
- Grassland Symphony is an experimental Interactive Narrative, which uses music instead of words as a form of narration.
- The system will use two layers of music, first: a background music, and the second: 'narrative compositions', representing interpretations of characters' statements.
- Hand-drawn backgrounds
- Multiple routes
- Multiple endings
Hi, I'm Badriel, the guy behind the idea of Grassland Symphony. Working on this project is a great challenge, but I'm pretty sure the concept of 'VN stripped of text' will work out. So far I'm working on releasing the demo, and the work goes nicely and smooth.
I've got ~100 sprites done, interface nearly done, 2 cgs done, 5 backgrounds done, script ~60% done.
I am searching for musicians who might be interested in this experimental project, though I must admit - it's extremely challenging, and might take a lot of effort to finish it.
If you've got any questions, I'm happy to answer.
Characters:
Main character:

Supporting cast:



Backgrounds:


blog @ http://symphony.woogers.net/





