OK, the real mystery is why I started this project in the first place. I've never considered myself a writer but at times I can be a decent story teller so I'm giving it a try. I had no idea what this project was going to turn into, I just new I wanted to use old movies and public domain objects and have some fun making it. The game follows the adventures of Dirk Caliber and Mary Livingston as they crack the case. I looked at some of the other posts and I've got to say they looked a lot more organized then I am. The game will always end at a conclusive point but I intend to extend it. How many times? No idea. In what direction will the story go? No idea. As I find new movies, clip art, images, sounds, and music, I let them guide the story. Since I'm doing the programming I also expect I'll extend the user interface over time. How? No idea, usually it just comes to me. Hope you enjoy it.
I've released this game as open source licensed as GPLv3. It's written in c++ using Qt for the GUI. I'm currently releasing in Windows XP,Vista, Windows 7, and Linux. I finally got my hands on a Mac so I'll be making a release soon. Source code, a Windows install exe, an rpm, and a deb are available for download. There are third party applications and codecs required for the different operating systems. These are described on the web page or in the instructions of the game itself.
Here are the links:
Download:
http://sourceforge.net/projects/murderpd/
Web page:
http://murderpd.sourceforge.net/