I Need Your Critiques (Update: I'm Using Your Critiques)

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Obscura
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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#91 Post by Obscura »

Good old Yaoi hands...

Anyways, thank you for the tips guys. I tried to fix his giant left hand but I think it needs more work?

Note: I am really baffled because I modelled him after a specific porn star but made him blond instead. The unexpected end result = Cary Elwes?!??!?

You might need to click on the photo for better detail...for some reason all my tiny highlights don't show up in the smaller preview pane. (Is that a sign they need to be bigger?)
Untitled artwork 2012-09-09 (03.03.21-840 PM).png
* And thanks Tetiel for teaching me about backlights by fixing my drawing and showing me references. Trying to get the hang of it...my line art is shaky so the backlights are also...shaky. Thanks so much.

Your approval, disdain, or brutal feedback always appreciated.
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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#92 Post by Mink »

Well, if I may be honest: the way he's standing makes me think of, "WHY WON'T MY HIPS UNSWAY?!", only an exceedingly rare guy version.

...I have nothing else to add that no one else hasn't. Your improvement's nice to look at, though.
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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#93 Post by Obscura »

Mink wrote:Well, if I may be honest: the way he's standing makes me think of, "WHY WON'T MY HIPS UNSWAY?!", only an exceedingly rare guy version.

...I have nothing else to add that no one else hasn't. Your improvement's nice to look at, though.
Thanks. I had to look that up...I just about died laughing.

I used a pose off Posemaniacs as a reference...I should have taken my husband's raised brows as an indicator...
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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#94 Post by greyinthedark »

As yet another person camping on this thread and admiring your progress, I just have to say, wow! Your improvement is fantastic: I love the backlighting, and the cloth details are looking better and better. The only thing that jumped out at me was the somewhat 'bumpy' highlights on the serratus anterior muscles, which makes them look very prominent.

(...in other news, my boyfriend has started looking over my shoulder more frequently since I started camping this thread. I expect the questions to start any day now... :D )

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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#95 Post by Obscura »

greyinthedark wrote:As yet another person camping on this thread and admiring your progress, I just have to say, wow! Your improvement is fantastic: I love the backlighting, and the cloth details are looking better and better. The only thing that jumped out at me was the somewhat 'bumpy' highlights on the serratus anterior muscles, which makes them look very prominent.

(...in other news, my boyfriend has started looking over my shoulder more frequently since I started camping this thread. I expect the questions to start any day now... :D )
Thank you for the encouraging words, grey. I'll take care of those bumps...you're right they're way too prominent.

And if anybody's interested, I have an X-rated thread now in the adult creator section, if you want to critique my *adult* art. Warning: it's about as explicit as it gets for a BxB game.
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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#96 Post by Geckos »

Oh yea, cell shading works with your characters so much better. Seeing the difference in the quality of your art work over the past few days is incredible! It is definitely improving very quickly. You're learning to play to your strengths, and you're also learning how to manipulate a style. Keep it up! :3
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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#97 Post by Obscura »

Geckos wrote:Oh yea, cell shading works with your characters so much better. Seeing the difference in the quality of your art work over the past few days is incredible! It is definitely improving very quickly. You're learning to play to your strengths, and you're also learning how to manipulate a style. Keep it up! :3
Your comment means the world to me, thanks love!
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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#98 Post by CheeryMoya »

Popping in to say congrats on the new PC and SAI!!!! OOOO: /slithers off to bed now have fun with your naked hotties

P.S. Make sure you can draw the other characters too, like Graham and Penny. Do you know the anatomy of anything else that isn't a ripped muscular man? >_>

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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#99 Post by Obscura »

CheeryMoya wrote:Popping in to say congrats on the new PC and SAI!!!! OOOO: /slithers off to bed now have fun with your naked hotties

P.S. Make sure you can draw the other characters too, like Graham and Penny. Do you know the anatomy of anything else that isn't a ripped muscular man? >_>
Ahahaa thanks sweetie. I actually still don't know the anatomy of a ripped muscular man, but as you can see I'm practicing nonstop on the naked ones. OMG it's gonna be crazy drawing women again. And Graham, I imagine, is more ripped and muscular than any of them...you just don't see it under his camel tone blazer and turtleneck.
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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#100 Post by Obscura »

So, starting sprite work after getting my new equipment. This is Edwina using Sai. She has another arm pose, that's why there's some overlap with her clothing and purse here.

I'm still learning how clothes fold and pretty much how to draw the damn things...

Any critiques appreciated. Be harsh as always. Thanks!
edwina2.png
*edited line work a little
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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#101 Post by FatUnicornGames »

I kind of love how every man in this universe is an adonis and every girl is so average. That aside, she looks good from where I'm standing. Her face shape reminds me of a friend of mine.

Edit: Also: Alex's hands are still a bit big and the left hand's thumb is looking broken.
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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#102 Post by Obscura »

FatUnicornGames wrote:I kind of love how every man in this universe is an adonis and every girl is so average. That aside, she looks good from where I'm standing. Her face shape reminds me of a friend of mine.

Edit: Also: Alex's hands are still a bit big and the left hand's thumb is looking broken.
Aw, thanks Crys...oh yeah, Alex and all of them are getting the Sai treatment this week. I can finally draw curves more efficiently now. His yaoi/crushed hands should be getting the spa treatment.

Edwina actually looks very pretty without her glasses and her terrible posture. But yeah, every woman's gonna be very mousy or librarian types (aside from someone I who miiiiiiiight be Ian's fwb). The women are not the focus of this game...I'll be having to learn how to make them hot in my next game.
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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#103 Post by Auro-Cyanide »

This is only a really rough sketch (I'm at work >_>) and I am far from an expert on clothing and folds, but there are a couple things I noticed.

First thing is that clothes will generally conform to the shape of the wearer and any other external forces, like the bag. Did you draw her naked first? If you start with a naked sketch, it makes it way easier to get the clothes to fall right. Even though her jumper is really baggy, it will still be effected by her body underneath. The other thing is the bag. Generally when I wear a bag across my body, it will sit inbetween my breasts, both because of gravity and the crossing point from my sholder to my hip, but also because it is the most comfortable place. So I would show it there or have her pulling it away from her body. So the cloth would fall from the top and be pushed in by the bag. This would cause the jumper to pull and be gathered between the breasts (which would depend on the size of them). The rest of the jumper than falls and clumps at the bottom. Most of your folds are good, it's just the middle bit where I'm not sure what is going on :)
Edwina-edit.jpg
Last edited by Auro-Cyanide on Thu Sep 20, 2012 1:43 am, edited 2 times in total.

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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#104 Post by FatUnicornGames »

Obscura wrote: And Graham, I imagine, is more ripped and muscular than any of them...you just don't see it under his camel tone blazer and turtleneck.
>.> ...secret obtainable character goooo!
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Re: I Need Your Critiques (Update: I'm Using Your Critiques)

#105 Post by LateWhiteRabbit »

Auro-Cyanide wrote: First thing is that clothes will generally conform to the shape of the wearer and any other external forces, like the bag. Did you draw her naked first? If you start with a naked sketch, it makes it way easier to get the clothes to fall right.
This is the first thing I noticed as well. You didn't draw her figure first before clothing it. Look at how Glen Keane - awesome designer of such famous Disney girls as Ariel and Rapunzel does it:
Image
Notice the legs visible through the dress in his sketches - he is making sure her body, proportions, and pose are correct before layering on the clothing. This gives everything volume and the correct folding and shape.

Notice how the figure is posed and positioned before adding clothing. This tells you where the compression points will be (for wrinkles), how folds will fall, whether or not the clothing in a certain area will need to be tight, stretched, or loose.
Image
It is especially important when showing movement or action, as the body moves first and the clothing follows.
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There is a reason we've been having you study naked people and anatomy! All character art starts with the unclothed figure. Then you can dress it as you like.

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