
The tower exploration part should be self explanatory. Navigate through the tower maze by selecting one of the left/right/up/down arrows and find your way to the top floor while finding loot items and fighting the enemies. There are four different maps; the next one unlocks with every playthrough after you finish the final battle.
Combats are face-to-face, similar to earlier Final Fantasy games, using an Active Time Battle (ATB) mechanic. An ATB gauge tracks when characters are going to act. When the gauge is full, they are able to perform an action from the menu. After the action is executed, the ATB gauge is depleted and must recharge. The rate which the gauge recharges correlates to the Agility(AGI) stat of the character. Strength (STR) stat determines the amount of damage each attack deals and Defense (DEF) stat determines how much damage the character takes.
Available actions are:
- Attack
- Item
- Skip
- Special attack (Extra)
Each character has their own leveling-up plan. Experience points are given only to the character that delivers a final blow to the opponent. You can use the Skip option if you wish to level-up a specific character.
There are 3 types of items in the game. These are used to restore HP (Hit Points) and SP. Check the stat/info screen in the game for more details.
Opponents come in 5 dificulty levels (and the boss), coresponding to the floor you are currently on.
Known issues/unfinished stuff:
- Some pointers (such as pointer for selection of inventory items) are not aligned.
- Character sprites are placeholders/sketches.
- Characters are not positioned properly on the boss battles.
- Programming, BGs and GUI: Leon
- Music: Ziassan
- Sprites: Fungii
- Beta testing: Valethar
- Engine: Jake (Ren'Py RPG Battle Engine)
Downloads:
Questions:
- How is the balancing? Is the gameplay too easy? Too hard?
- How long could you play it before it becomes repetitive/boring? Should the maps be shorter/longer?
- Are the instructions clear enough or would you need more help?
- Is there anything in particular you would like to see improved or changed?
And enjoy the game!


