RIVER TRAP [released]
Forum rules
Adult content should not be posted in this forum.
Adult content should not be posted in this forum.
RIVER TRAP [released]
Let's make the summer a little interesting. Since our new game is basically finished (we are just waiting for the music), I might as well announce it.
As you might have guessed, it's called River Trap. It makes no real sense to tell you what it will be about, you will be able to find out yourself later. In short it is about the river, that flows through the city you live in. Why do you like to take walks near the river so much? Is it because you feel, that perhaps, it is going to change your life? Forever?
Back to reality: When the final game elements arrive, we will be on the final stretch with it. Editing, correcting and trying to find a way to reduce the size (who would like a 100 MB game, right? - I'm not joking). That might actually take a while, but it is really only a matter of time from there, not actual design and producing work, so we are pretty confident, that the release date "Summer 2004" will be viable.
Something about the game: It will be about twice as long as Black Pencil, and have 8 completely different endings. For more info, look at our web page:
http://www.manga.sk/atp/index.html
Alright, that's all for now, I'll keep you updated.
As you might have guessed, it's called River Trap. It makes no real sense to tell you what it will be about, you will be able to find out yourself later. In short it is about the river, that flows through the city you live in. Why do you like to take walks near the river so much? Is it because you feel, that perhaps, it is going to change your life? Forever?
Back to reality: When the final game elements arrive, we will be on the final stretch with it. Editing, correcting and trying to find a way to reduce the size (who would like a 100 MB game, right? - I'm not joking). That might actually take a while, but it is really only a matter of time from there, not actual design and producing work, so we are pretty confident, that the release date "Summer 2004" will be viable.
Something about the game: It will be about twice as long as Black Pencil, and have 8 completely different endings. For more info, look at our web page:
http://www.manga.sk/atp/index.html
Alright, that's all for now, I'll keep you updated.
Last edited by mikey on Fri Jul 23, 2004 7:20 am, edited 1 time in total.
-
- Regular
- Posts: 40
- Joined: Wed Sep 10, 2003 4:27 pm
- Location: Somewhere between New York City... and New York City.
- Contact:
-
- Forum Founder
- Posts: 2005
- Joined: Sat Jan 25, 2003 2:32 pm
- Completed: ToL, Shoujo Attack!, Lemma Ten
- Projects: [RETIRED FROM FORUM ADMINISTRATION - CONTACT PYTOM WITH ISSUES]
- Contact:
Most certainly, once again Kathryn has once again caught my eye with fully detailed backgrounds! I'm seriously waiting on this game! A river that keeps drawing you to it? Perhaps because it likes you?! If this game is a mystery title, I'm all for it!
*Sits down and starts waiting*
*Sits down and starts waiting*
It's been a while, folks!
-
- Regular
- Posts: 114
- Joined: Wed Jul 16, 2003 12:50 am
- Location: Toronto, Canada
- Contact:
Yang is right, and we had to make several "company trips" to get them, because not all photographs responded well to the procedure. I am actually surprised that we get that quite often, although I have to confess, it really doesn't seem like a photograph later on - when we made our final photo session after a while, I was just standing there and looking at the bridges, saying I feel like I am THERE, which made me realize the feel of the BGs is really very different (and that I spent TOO much time writing RT )Yang Sei Fu wrote:(BTW, as I've heard from the producer once, the BGs are actually edited PHOTOGRAPHS...)
-
- Regular
- Posts: 114
- Joined: Wed Jul 16, 2003 12:50 am
- Location: Toronto, Canada
- Contact:
The hard thing is to create a completely unworldly concept picture that involves the mixture of elements from MULTIPLE REAL spots...this technique would be rendered useless. For example, the prologue of the story I am using now is...
The interior of Unionville H.S. in Toronto, Ontario, but with the stairs replaced by an elevator, longer hallways, and a HELL LOT darker and hallways twistier... Then there is this sudden switch from there to another high school, and...vines.
The interior of Unionville H.S. in Toronto, Ontario, but with the stairs replaced by an elevator, longer hallways, and a HELL LOT darker and hallways twistier... Then there is this sudden switch from there to another high school, and...vines.
=/| ClearWind Design Studios |\=
-
- Forum Founder
- Posts: 2005
- Joined: Sat Jan 25, 2003 2:32 pm
- Completed: ToL, Shoujo Attack!, Lemma Ten
- Projects: [RETIRED FROM FORUM ADMINISTRATION - CONTACT PYTOM WITH ISSUES]
- Contact:
Well, we should have a beta version late this weekend, and RAR yes of course, we did some tests, particularly with the "solid" mode, and currently the whole game is we estimate at 35 MB, so hopefully it won't get any bigger
eclipse>> it's hard to describe it as cheerful or sad, really. I am working overtimes now just to bring it out asap so people can make their own picture of it. Kathryn delivered the last bitmap on Thursday, so basically we're all ready for the testing.
eclipse>> it's hard to describe it as cheerful or sad, really. I am working overtimes now just to bring it out asap so people can make their own picture of it. Kathryn delivered the last bitmap on Thursday, so basically we're all ready for the testing.
Who is online
Users browsing this forum: No registered users