RIVER TRAP [released]
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- Taleweaver
- Writing Maniac
- Posts: 3428
- Joined: Tue Nov 11, 2003 8:51 am
- Completed: Metropolitan Blues, The Loyal Kinsman, Daemonophilia, The Dreaming, The Thirteenth Year, Adrift, Bionic Heart 2, Secrets of the Wolf, The Photographer
- Projects: The Pilgrim's Path, Elspeth's Garden, Secret Adventure Game!
- Organization: Tall Tales Productions
- Location: Germany
- Contact:
Two minor hints: The password spells out one sentence (without spaces, though), and it is NOT, repeat, NOT scrambled.
Scriptwriter and producer of Metropolitan Blues
Creator of The Loyal Kinsman
Scriptwriter and director of DaemonophiliaScriptwriter and director of The Dreaming
Scriptwriter of Zenith ChroniclesScriptwriter and director of The Thirteenth Year
Scriptwriter and director of Romance is DeadScriptwriter and producer of Adrift
More about me in my blog"Adrift - Like Ever17, but without the Deus Ex Machina" - HigurashiKira
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- Miko-Class Veteran
- Posts: 576
- Joined: Fri May 07, 2004 9:40 am
- Completed: GO! Magical Boy (2006), Angelic Orbs (soundtrack)
- Projects: Cyberlin (in progress)
- Location: Finland
- Contact:
Hi Mikey,
Played RT for the first time yesterday (ending #4). Congratulations, it's a really good one. The story is gripping and full of unexpected twists, and the style is gorgeous IMHO. Colours and shapes just work wonderfully. I'm starting to think you're the Jim Jarmusch of Ren'ai. :-)
The only minor nag (like in Black Pencil) is the "guess where you have to click the mouse to proceed" interaction. In the beginning I thought the game doesn't run on my system -- until I clicked around in the dark somewhere.
I'll continue playing for the other endings, in the meantime thanks for this great game!
Cheers,
Alessio
Played RT for the first time yesterday (ending #4). Congratulations, it's a really good one. The story is gripping and full of unexpected twists, and the style is gorgeous IMHO. Colours and shapes just work wonderfully. I'm starting to think you're the Jim Jarmusch of Ren'ai. :-)
The only minor nag (like in Black Pencil) is the "guess where you have to click the mouse to proceed" interaction. In the beginning I thought the game doesn't run on my system -- until I clicked around in the dark somewhere.
I'll continue playing for the other endings, in the meantime thanks for this great game!
Cheers,
Alessio
have only one nitpick: ending one " any ending" really needs a little somthing behind the very last choice. it just doesnt feel right making the last choice and seeing "the end" ( this was the ending i got first, and i was extremely dissappointed, seeing how the lead up really doesnt even sway you at all. really bland, IMHO)
in the end i played out the entire game, through every possible rout to get the password. clever quite clever.
ive played ToL 1 and both black pencil and River trap. i dont know if its been suggested yet, but, i really think a game made by Both Mikey and Blue lemma could come out amazing. working off each other, a truely great game could be made.
but thats just *my* opinion.
-Realistic
in the end i played out the entire game, through every possible rout to get the password. clever quite clever.
ive played ToL 1 and both black pencil and River trap. i dont know if its been suggested yet, but, i really think a game made by Both Mikey and Blue lemma could come out amazing. working off each other, a truely great game could be made.
but thats just *my* opinion.
-Realistic
I did that on purpose, but yes, you can be right. Thanks for the comment though, because no one ever mentioned this before.Realistic wrote:have only one nitpick: ending one " any ending" really needs a little somthing behind the very last choice. it just doesnt feel right making the last choice and seeing "the end" ( this was the ending i got first, and i was extremely dissappointed, seeing how the lead up really doesnt even sway you at all. really bland, IMHO)
Well... my schedule is quite full now, and my next project will be much smaller (you have to scale down at some point ), Lemma is busy, we live on different continents, you know... problems, problems...Realistic wrote: ive played ToL 1 and both black pencil and River trap. i dont know if its been suggested yet, but, i really think a game made by Both Mikey and Blue lemma could come out amazing. working off each other, a truely great game could be made.
well yea, hes busy with ToL 2 ( but Your busy? hmm >.>) but after playing both of your games, each one seemed to be missing somthing the other had ( i cant put my finger on it) but i think if you worked together ( obviously at some point in the future) a game could be put out that is flawless.
and as for the ending one, a simple fix would be to add image of the shigekos choice on the "the end" screen. him visualising his choice. not much but it makes that last choice mean somthing.
[Edit] and the different continent thing isnt a problem, thats what IM and forums are fore. geez, get with the times
-Realistic
and as for the ending one, a simple fix would be to add image of the shigekos choice on the "the end" screen. him visualising his choice. not much but it makes that last choice mean somthing.
[Edit] and the different continent thing isnt a problem, thats what IM and forums are fore. geez, get with the times
-Realistic
*** tries to escape Realistic's reasoning ***
Well... uhm... I AM busy you know... and... errr... we in Slovakia don't have computers, refrigerators and we work by candle light! Err....
Alright, the truth is... I can't do it now. I have several projects running (not all of them are games) and I already have other people "signed up" for them. Next year, summer, I'll be free. Lemma also works with many other people, so... yeah, excuses, lame excuses.
Well... uhm... I AM busy you know... and... errr... we in Slovakia don't have computers, refrigerators and we work by candle light! Err....
Alright, the truth is... I can't do it now. I have several projects running (not all of them are games) and I already have other people "signed up" for them. Next year, summer, I'll be free. Lemma also works with many other people, so... yeah, excuses, lame excuses.
Haha don't worry mikey. They're not lame XD They're not even excuses. They're fantastic reasons because: It's what you want. And that's the important thing. I know if I had that kind of workload I wouldn't want to take up more either.
Besides, personally, I don't think your games were missing something. I think you and Lemma both have your own individual styles which are both in their own ways lovely. A combined project would certainly be something interesting, but I wouldn't feel it's necessary. Your games seemed well-rounded to me and very unique.
Best of luck with your other work.
Besides, personally, I don't think your games were missing something. I think you and Lemma both have your own individual styles which are both in their own ways lovely. A combined project would certainly be something interesting, but I wouldn't feel it's necessary. Your games seemed well-rounded to me and very unique.
Best of luck with your other work.
hey, no rush, its not like ether of you ( or all of your fans) are going to drop off the earth in a year or two. just keep in touch with lemma and see if you cant start somthing a year or so down the road.mikey wrote:*** tries to escape Realistic's reasoning ***
Well... uhm... I AM busy you know... and... errr... we in Slovakia don't have computers, refrigerators and we work by candle light! Err....
Alright, the truth is... I can't do it now. I have several projects running (not all of them are games) and I already have other people "signed up" for them. Next year, summer, I'll be free. Lemma also works with many other people, so... yeah, excuses, lame excuses.
by the way, i can sympathise with the no computer thing. i dont even have a hard-drive, i just have a group of asian kids that i forced to memorize numbers
No offence meant by that joke
Thank you (all). It's really the scheduling that allows me to release projects on time, no delays. The next one won't be ground-breaking, but I hope it will be worth it nevertheless. There are several things about the release that will have to be explained, but that is the future. Winter 2004, okie? That's when we meet again. In the meantime, I just can't wait to play Town Heat (darn my slow connection again) and Metropolitan Blues, and Tol2 and... you know, let others work, hehe (yes, and please don't ask me about the next project, it's pointless. thanks)
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- Regular
- Posts: 133
- Joined: Fri Aug 22, 2003 1:08 pm
- Location: Wroclaw, Poland
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Finally, today I had a closer look at River Trap. Which means, I completed a lot of different endings (didn't find all of them though) and was able to enter the bonus section (partially thanks to Sai spoiler ). IMO the best ending I got was ending 8 (shopping ending with Shizuka). Very nice, although I felt kind of weird kissing my "so called sister" in public places. At endings 7 and 8 I got the feeling that Shizuka is much more happy if I choose her then Akemi would be. I don't know, it's perhaps she loves Shigeko more than the real Akemi. I'm not talking about the sister-brother kind of love here. She loves Shigeko (as a women would love a man) to the point that she can no longer live if her feelings are not reciprocated. On the other hand, the real Akemi does not show such desperation. However, ending with Shizuka is not really a brother-sister ending, since Akemi's soul is trapped inside Shizuka...
Um, well. As for the bonus section. Those CG'ed characters look much better than those in the real games. Even a few colors can make a great effect. Also, I think that the bonus section characters with real photos would be a better choice for the real game. But it's just me... Anyway, I'll say this again. Great work here...
Um, well. As for the bonus section. Those CG'ed characters look much better than those in the real games. Even a few colors can make a great effect. Also, I think that the bonus section characters with real photos would be a better choice for the real game. But it's just me... Anyway, I'll say this again. Great work here...
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- Newbie
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First off, a big hey there to everyone on the forum, as I'm new here n' all, and also a thanks to Mikey for creating a great game, which I've just played, getting the Bike Ending (and am now, naturally, about to dissect, with much parentheses).
I agree with this and, for me, that's why I was shooting for the original (the 'Classic'? ) Akemi all along, and why I was very happy with my ending. It's not healthy to love someone as much as Shizuka, or AKEMI, did, whether it's as a brother or a boyfriend. It's not good for you or them. I felt very sorry for AKEMI and hoped she'd eventually get better and find a life for herself, but that was it. And I think it's a credit to the depth of the game that I got this involved in thinking it through. So congratulations to Mikey once againBlackSpider wrote:At endings 7 and 8 I got the feeling that Shizuka is much more happy if I choose her then Akemi would be. I don't know, it's perhaps she loves Shigeko more than the real Akemi. I'm not talking about the sister-brother kind of love here. She loves Shigeko (as a women would love a man) to the point that she can no longer live if her feelings are not reciprocated. On the other hand, the real Akemi does not show such desperation.
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