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Obfuscation in Renpy 6.0.0

Posted: Sun Feb 25, 2007 1:09 pm
by Ivlivs
I want to archive images and music so as to obfuscate them, but the archiving function on the launcher is grayed out. What do I do?

Note for those who don't know what I mean:
"Obfuscation" is when you make the files inaccessible through standard methods like going to the directory or opening image manipulation software or music players. The game still accesses the files as it needs them, but the files themselves are not standalone pieces that someone could take and put in another game.

Posted: Sun Feb 25, 2007 2:32 pm
by denzil
In the directory with your game there is a launcherinfo.py file. In this file there is line:

Code: Select all

ro=True
Change this line to:

Code: Select all

ro=False

Posted: Sun Feb 25, 2007 2:55 pm
by Ivlivs
Thanks a lot. I'm glad that this version makes archiving an easy operation.

Posted: Sun Feb 25, 2007 3:00 pm
by monele
denzil wrote:In the directory with your game there is a launcherinfo.py file. In this file there is line:

Code: Select all

ro=True
Change this line to:

Code: Select all

ro=False
I was unaware of this need. How come the option was at True?... and what does "ro" mean then?

Posted: Sun Feb 25, 2007 3:07 pm
by denzil
monele wrote:I was unaware of this need. How come the option was at True?... and what does "ro" mean then?
"ro" is used to protect demo, template... from obfuscation I think (and probably means read only). Not sure why it was enabled - either it was copied from template or Ivlivs edited template or...

Posted: Sun Feb 25, 2007 4:42 pm
by monele
Read Only, yeah... would seem logical :). Well thanks, I had no idea this existed ^^