Death Rule: Fear Complex (Halloween 2012) Ver 1.11 & UI Up!

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Hijiri
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Death Rule: Fear Complex (Halloween 2012) Ver 1.11 & UI Up!

#1 Post by Hijiri » Wed Oct 31, 2012 7:15 pm

Image
Story
A familiar face, a different world...
It is the night of Halloween, and the festivities are beginning to come to a close. A group of 14 people join up by a campfire, and begin to tell tales of unimaginable horrors...
(No knowledge about Death Rule: lost code is required for this game.)

Images:
Image

Image

Image

TEAM:
Iarumas- Writer
Katon- Artist
Hijiri- Coder/Proofreader/Word of God

NOTE: This story is much sillier and laid-back than lost code, and is therefore non-canon...most of it.


Files:

Current ver: 1.11
All Platforms- http://uploading.com/128b236a/DRFear-Co ... 11-all-zip


Changelog for ver. 1.1:
-Corrected various grammatical errors from 1.0
-Added music room that was missing in 1.0
-Added new scene that was missing in 1.0
-Scene Selection is now available form the beginning. If you wish to return to the last scene you saw, now you can without needing to complete the game.
-Reduced file size and updated a couple of graphics

Changelog for ver. 1.11:
-Fixed audio problems caused by forgetting to turn .mp3 extensions to .ogg

You can download a copy of the User Interface here.
Last edited by Hijiri on Wed Dec 19, 2012 9:08 pm, edited 13 times in total.
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Re: Death Rule: Fear Complex (Halloween 2012)

#2 Post by Blane Doyle » Wed Oct 31, 2012 7:33 pm

Just as I was about to comment on the WIP thread.

*patiently waits for uploads*

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Re: Death Rule: Fear Complex (Halloween 2012)

#3 Post by AshenhartKrie » Wed Oct 31, 2012 7:35 pm

Looks good~ I'll download it when it uploads. ^^
curious though, since I don't really get the context from the screen shot, did you mean losing conciousness, or losing conscientiousness, as in getting messy?

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Re: Death Rule: Fear Complex (Halloween 2012)

#4 Post by Hijiri » Wed Oct 31, 2012 7:39 pm

AshenhartKrie wrote:Looks good~ I'll download it when it uploads. ^^
curious though, since I don't really get the context from the screen shot, did you mean losing conciousness, or losing conscientiousness, as in getting messy?
Oh, that was a typo. I should have stomped it out though.
Blane Doyle wrote:Just as I was about to comment on the WIP thread.

*patiently waits for uploads*
When Mediafire can finally decide what percentage it's on, I can give an ETA
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Re: Death Rule: Fear Complex (Halloween 2012)

#5 Post by Hijiri » Wed Oct 31, 2012 8:12 pm

Alright, Upload finished for Windows. If my internet holds out, I should have Mac uploaded soon as well...
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Re: Death Rule: Fear Complex (Halloween 2012)

#6 Post by Blane Doyle » Wed Oct 31, 2012 8:55 pm

Downloaded, shall play asap and hopefully not get called away. I have a NaNo to start at midnight, I wanna play this before that!

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Re: Death Rule: Fear Complex (Halloween 2012)

#7 Post by Iarumas » Wed Oct 31, 2012 10:30 pm

Thank you to all the players of Death Rule: Fear Complex. For anyone who may be unaware, a script update has been posted above. This fixes quite a few typos. If the update is applied and you still spot another typo, feel free to report where it is in the story and we will fix it and release another script update. Happy Halloween!

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Re: Death Rule: Fear Complex (Halloween 2012)

#8 Post by Blane Doyle » Wed Oct 31, 2012 10:58 pm

Well that was an amusing and enjoyable Halloween read. It actually managed to spook me a couple times with the sound effects. (I was dumb enough to chose no at the choice and almost had a heart attack. I did not expect that) I loved the little "teaser" for the normal game as well, the reactions to that got a chuckle out of me.

For a short Halloween special, that was better than I thought it would be. (The lack of saving options will forever bug me though, even if it is short.) I'm definitely interested in the other games now.

However, I don't know if the script.rpy worked. I still see a couple typos (including the one mentioned above).

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Re: Death Rule: Fear Complex (Halloween 2012)

#9 Post by Hijiri » Wed Oct 31, 2012 11:29 pm

Blane Doyle wrote:Well that was an amusing and enjoyable Halloween read. It actually managed to spook me a couple times with the sound effects. (I was dumb enough to chose no at the choice and almost had a heart attack. I did not expect that) I loved the little "teaser" for the normal game as well, the reactions to that got a chuckle out of me.

For a short Halloween special, that was better than I thought it would be. (The lack of saving options will forever bug me though, even if it is short.) I'm definitely interested in the other games now.

However, I don't know if the script.rpy worked. I still see a couple typos (including the one mentioned above).
Glad you enjoyed it :) (And sorry for the scares, I couldn't resist ^^; )
That 'teaser' scene was where me and Ia really worked together, but he used words while I tried to do my best with images. Also, the music helped plenty. (And yeah, I guess I should have done a save/load screen. Version 1.1 should have a minor fix for this problem and allow you to select the chapter after starting said chapter)

And I wasn't really sure what the rpy file did, Ia just told me to upload it.
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Re: Death Rule: Fear Complex (Halloween 2012) Ver 1.1 Up

#10 Post by Hijiri » Sun Nov 04, 2012 6:07 pm

Version 1.1 is up. Mac and Linux versions to follow.

EDIT:
Linux version will have to wait a day or so until my connection decides to stop being an ass.
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Re: Death Rule: Fear Complex (Halloween 2012) Ver 1.11 Up

#11 Post by Hijiri » Mon Nov 05, 2012 2:43 pm

Alright, updated the game to version 1.11.

Also, you can go and grab a copy of the UI used in this game here!
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Re: Death Rule: Fear Complex (Halloween 2012) Ver 1.11 & UI

#12 Post by TsukiShima » Mon Nov 12, 2012 7:35 am

Alright, I've done playing this, so I guess I'm going to leave my feedback.
Overall I like this Halloween edition, everything flowed well and for someone slow such as me, I was able to catch up. It's too bad I don't really follow the main story, because I was curious of their relationships. However for something short and for someone who's completely clueless about the characters, I was able to guess their personalities after a few dialogues, which is a good thing.

I have no complains about the arts either, praise to Katon!
And the musics fit the atmosphere perfectly, I rarely listen to them whenever playing games, but since I know this is horror, and the background music will creep you out more, I let them be.
There's a few situation did shocked me, especially whenever there's screaming, but it didn't made me jump. I guess because this is just a story-telling, so it wasn't much scary for me.

I also spotted a few typos, and there was a time in George's story, the talker's name was misplaced with George's.
Overall, I give it a thumb up!

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Re: Death Rule: Fear Complex (Halloween 2012) Ver 1.11 & UI

#13 Post by Hijiri » Wed Dec 19, 2012 9:09 pm

Reuploaded the game since Mediafire was being an ass
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Re: Death Rule: Fear Complex (Halloween 2012) Ver 1.11 & UI

#14 Post by EricaLee22 » Fri Oct 16, 2015 12:53 am

When I click on the link to download it, it says something like file not found. I would love to play this though

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Re: Death Rule: Fear Complex (Halloween 2012) Ver 1.11 & UI

#15 Post by Hijiri » Fri Oct 16, 2015 1:33 am

EricaLee22 wrote:When I click on the link to download it, it says something like file not found. I would love to play this though
I recommend you wait a bit, because we'll be including it in our release of Overdrive Edition.
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