Splashscreen - Presplash and Character Nameplate Zorder?
Posted: Sat Dec 01, 2012 6:48 pm
Three questions:
1) I have a couple images in my "splashscreen" section. I want to force the player to have to click past each one (the logo and notice). As it is right now, they just have to click once and they skip the whole splashscreen section.
2) I have a presplash image, but it just blinks on screen before the game loads. Is there some ways to make that stay up a little longer?
3) I'm using a custom nameplate image for my dialogue window using "show_two_window=True" for each character (found here: http://lemmasoft.renai.us/forums/viewto ... =51&t=9233). The problem is that the nameplate image etc is showing -behind- the dialogue window, how can I move it in front? Something like zorder. I designed it so that it would overlap the dialogue box.
Thanks!
1) I have a couple images in my "splashscreen" section. I want to force the player to have to click past each one (the logo and notice). As it is right now, they just have to click once and they skip the whole splashscreen section.
Code: Select all
label splashscreen:
scene black
with None
scene logo
with dissolve
with Pause(3.0)
scene notice
with dissolve
with Pause(3.0)
scene frame
with dissolve
return
3) I'm using a custom nameplate image for my dialogue window using "show_two_window=True" for each character (found here: http://lemmasoft.renai.us/forums/viewto ... =51&t=9233). The problem is that the nameplate image etc is showing -behind- the dialogue window, how can I move it in front? Something like zorder. I designed it so that it would overlap the dialogue box.
Thanks!