9413 [science fiction, horror] Edited

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9413 [science fiction, horror] Edited

#1 Post by JumpJump » Thu Jan 17, 2013 10:01 pm

I have edited a few of my posts, so some of the replies are to old posts. I will highlight the edits.

This is quite difficult for me, as I never really had an opportunity to tell my story ideas (I have a few)to any one other then my wife. So I'll try to be as coherent as possible :lol: .

This story I'm working on, has had many changes over the years, but I've tried to keep a focus on the theme; isolation and trust. So I've started work on a demo of one of the most important scenes from the story: The meeting of the admirer. Because of all the ideas I have for the start of this story. I'm not sure at the moment what to use, as it would change who our main characters are.

Background:
Our protagonist "Andrew" is sent to prison but at the last moment is given a opportunity to selvage what little life he has left. A prison record has been known to make life difficult let alone the incarceration. He is sent to Ashtheyer City, with it and the surrounding area have long been abandoned and separated from the rest of the world (for good reason). Being told that he will go in naked and will have to rely on the people around him. as they will have to rely on him.
While the hidden dangers of the city hang heavy in his mind, the people he is sent with try to make him feel better. Going as far to go against the orders and kitting him out with light armour and two side arms, even some training, nothing much but enough to make him feel important to the team.


I'll leave it there for now and move on to the demo. :mrgreen:

Demo:
Andrew is trying to find a safe place to stay for the night, having recently escaped from a mass attack of Chunks. Weak, hungry and now alone, he is becoming desperate.


Image

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Thanks for having a look.
Last edited by JumpJump on Mon Apr 15, 2013 9:41 pm, edited 2 times in total.

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Re: "9413" story by JumpJump.

#2 Post by gekiganwing » Fri Jan 18, 2013 7:30 am

JumpJump, your idea sounds a bit like "The Running Man" (in the sense that it's about a person who can forego prison, but has to endure an ordeal instead). Then again, that short story / movie was influenced by any number of others, including but not limited to "The Most Dangerous Game."

Please let us know if this story will have choices and decisions that impact the story. (If not, and if you plan to create only one ending, then you can call it a kinetic novel.) Furthermore, please elaborate on your fictional world. You mentioned themes of "isolation and trust." Can this story be considered science fiction, horror, or something else entirely? Where and when does it take place? Do the main character's relationships with other people (whether friendship, love, or antagonism) figure into the plot?

Also, if you're planning to create some form of gameplay, be sure to say so.
JumpJump wrote:Being told that he will go in naked and will have to rely on the the people around him, he gets second thoughts, but in the end he go's.
For some reason, I really like the idea of a main character who remains undressed. I realize this is odd, and I'm still not sure *why* I find this fascinating. I've tried to write about a male MC who's coerced into being naked in public, but it didn't work out. ...That said, this is probably quite different from what you meant...

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Re: "9413" story by JumpJump.

#3 Post by JumpJump » Fri Jan 18, 2013 3:57 pm

Most of the story was inspired by the town I lived in when I was younger. You had you main areas where people lived. But if you walked to the other areas you where greeted with a strange site. While it was not empty, there where buildings; factory’s, warehouses, offices, car parks and lots of fences. It felt like it was abandoned. In all the years I walked round there, I never saw anything happen. I'll never forget how quiet it was. The whole town felt fake. When I looked out, I wasn't looking at the landscape, I was a matte painting.

You can consider this science fiction, horror.

You will have choices to make, but I'm working on how to implement them. The relationships you make will effect the outcome, I am working on multiple endings. I have never done anything like this before. So it's trial and error for me at the moment.

The whole story is about Andrew. When he enters the city, It's a new start for him. While hints and clues to his background will be shown. The world outside won't matter as much. He is like the city, separated from everything but still there. He is someone who finds it easy to see himself as the innocent party. This is what gets him into trouble in the first place.

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Re: "9413" story by JumpJump.

#4 Post by JumpJump » Mon Jan 21, 2013 1:26 am

Plot:
After causing someone’s death, Andrew realises that he will lose everything. Before he is handed a sentence, someone is able to get some strings pulled and gives him an opportunity to avoid prison. He is told that he will go with the “Research, Defence and Surveillance Team” (R.D.S) into Ashtheyer City, while taking advantage of his education he will work as a technical assistant and help obtain valuable information on the condition of the dead city, re-opening case: 9413.


Image
Name: Andrew
Age: 23

While growing up, he was able to live in his own little world with no responsibility. Choosing an education and careerer where he wouldn’t have to interact much with others. He was happy where he was. Until his actions (or lack thereof) leads to someone’s death. For the first time in his life, he must take account for what he has done.

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Name: Kaycee
Age: 26

Never feeling the need to prove herself, Kaycee has become an integral part of R.D.S for just being who she is. Her actions are always justified and decisions are based on logic. She is sometimes seen as rash and maybe a little unthoughtful but always treated with the most respect. While the men on the team joke about her being their mother and she shows annoyance for it, deep down it makes her smile.

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Name: Marcus
Age: 20

He may not be the first one to try something new, but, he can talk you into doing it. Always pushing other to give it their all, He sometimes forgets to practice what he preaches, but when the conditions are right he will risk life and limb to help. His confidence is seen as an inspiration to others. But, those closest to him think that he is sometimes unaware of the dangers at the time.

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Name: Li
Age: Unkown

Li rarely leaves her sanctuary of the library, only venturing out when she has no other choice. Unlike many of the other inhabitants of 9413, she shows little to no aggression. She will keep anything she finds familiar, close to her.

Image
Name: Adamantha
Age: Unknown

A creature fueled by primal urges and wielding an unusual body. Anything that gets in her way is easily dealt with. Using her height and strength to move about without restriction, she is always in a state of bliss. Making her very playful and extremely dangerous.

More characters, info and concept art coming up.
Please share your thoughts
Last edited by JumpJump on Mon Apr 15, 2013 9:42 pm, edited 1 time in total.

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Re: "9413" story by JumpJump.

#5 Post by gekiganwing » Mon Jan 21, 2013 7:24 am

Adamantha sounds like a rather unusual character. I'm curious how this individual will contribute to the story.

Looking at some of your new sketches, it seems that a few of your characters have body armor and weapons. Li seems to have scars, and either an unusual weapon or possibly an artificial limb. Even if you're not focusing on combat, let us know what items and abilities your cast has.

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Re: "9413" story by JumpJump.

#6 Post by DreamDragonHatchling » Mon Jan 21, 2013 7:31 pm

the last picture looks FUN XD

didn't read everything, jut the beginning, but there is potential if polished in right places. :)

I Like Adamantha, fun :)

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Re: "9413" story by JumpJump.

#7 Post by JumpJump » Mon Jan 21, 2013 9:37 pm

I'm still trying to understand Ren'py, this is why I'm making a demo (learn by doing). Using a combat system had never entered my mind but i'm going to start with baby steps. Li has an artificial limb. Adamantha is in the demo, it is about your first encounter with her.

I'm very sleepy at the moment so I'll upload some more stuff hopefully in the morning.

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Re: "9413" story by JumpJump.

#8 Post by JumpJump » Fri Feb 15, 2013 11:33 pm

Sorry about the down time. Something big came up, but, hopefully it's over now and I can continue on this.

Here is some old concept faces for Adamantha.
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The following three images are going to be in the demo.
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Image
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Another character here, “Spine”. He will also be in the demo.
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Here is Li in her library.
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This one is just for fun.
Image


As usual, please let me know what you think.
"You are the master of understatement, chief. You had a foursome with the Elephant Man and a couple of foreign princesses. I'd head on out before the paparazzi arrive, if I were you." - Barry the time travelling sprout

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Re: "9413" story by JumpJump.

#9 Post by JumpJump » Wed Feb 27, 2013 8:47 pm

Just showing a screenshot. The background is just a picture from google I photoshopped, so I take no credit for that. I plan to do as much as I can by hand so I'm just cutting corners for the demo. I'm having a lot of fun learning how to use Ren'py.

Image
"You are the master of understatement, chief. You had a foursome with the Elephant Man and a couple of foreign princesses. I'd head on out before the paparazzi arrive, if I were you." - Barry the time travelling sprout

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Re: "9413" story by JumpJump.

#10 Post by Alisyndrome » Wed Feb 27, 2013 10:59 pm

I'm actually very intrigued by your art work... and the story line you have is also very exciting. I'm curious though, for the official game will your sprites be as shown in the demo? With the paper texture? I actually find it quite unique and I wouldn't mind playing a visual novel with "paper cut outs" as the sprites. With your style it really works.
Also, I really like Adamantha. XD She seems to be a popular favorite~

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Re: "9413" story by JumpJump.

#11 Post by JumpJump » Thu Feb 28, 2013 12:01 am

Alisyndrome wrote:I'm actually very intrigued by your art work... and the story line you have is also very exciting. I'm curious though, for the official game will your sprites be as shown in the demo? With the paper texture? I actually find it quite unique and I wouldn't mind playing a visual novel with "paper cut outs" as the sprites. With your style it really works.
Also, I really like Adamantha. XD She seems to be a popular favorite~
Indeed, Adamantha seems to be well liked :mrgreen: . The demo was going to be bare bones for the sprites (as shown in the screen shot) with a mix between hand drawn and photoshopped backgrounds. What I was going to do was draw them, scan them and redo it in photoshop.

Here is something I'm doing on photoshop at the moment (need to finish it):
Image

But, I am now thinking of doing everything my hand, Colour and all and only use photoshop for scanning.
"You are the master of understatement, chief. You had a foursome with the Elephant Man and a couple of foreign princesses. I'd head on out before the paparazzi arrive, if I were you." - Barry the time travelling sprout

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Re: "9413" story by JumpJump.

#12 Post by Alisyndrome » Thu Feb 28, 2013 1:06 am

I think all your characters are wonderful, actually~
and I thought so for demo purposes :D I just thought it'd be cool to have that in the real game though, but your digital coloring is really good as well! I'd also love to see that style in the game n.n
You should do whatever will helps you learn the most :) That's my philosophy when creating my first visual novel.

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Re: "9413" story by JumpJump.

#13 Post by JumpJump » Thu Feb 28, 2013 10:32 pm

Alisyndrome wrote:I think all your characters are wonderful, actually~
and I thought so for demo purposes :D I just thought it'd be cool to have that in the real game though, but your digital coloring is really good as well! I'd also love to see that style in the game n.n
You should do whatever will helps you learn the most :) That's my philosophy when creating my first visual novel.
I've always been fond of just using mono tones and only using colour if I knew 100% that it was needed. I seem to have it in my head that my style is unfavored. This was beaten into my head when I went to college by my tutors, It set me back quite some years so I'm playing catch-up at the moment. I mite just keep that style for the whole game.
"You are the master of understatement, chief. You had a foursome with the Elephant Man and a couple of foreign princesses. I'd head on out before the paparazzi arrive, if I were you." - Barry the time travelling sprout

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Re: "9413" story by JumpJump.

#14 Post by Alisyndrome » Thu Feb 28, 2013 10:41 pm

I think that's a powerful view on art, only using color as an accent and not the focus. I think it's beautiful ^_^
And I understand how you feel :( In middle school my classmates were very vocal on how "bad" my artwork was and how I should just give up. But don't listen to them! Your art style is yours and yours alone and I'm glad you're picking up the art again and good luck on your game n_n we can talk more through PM if you want! I'll be happy to talk to you about your game and anything else :)

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Re: "9413" story by JumpJump.

#15 Post by JumpJump » Mon Mar 04, 2013 3:53 pm

The following ARE NOT screenshots. they where put together in photoshop for a little test.

This will be the first time you see Adamantha.
Image

And this is when things go really pear shaped :lol:. As you can see, the image of her has been cropped. I still have the hands to do.
Image

This will take place near the end of the demo.
Image
"You are the master of understatement, chief. You had a foursome with the Elephant Man and a couple of foreign princesses. I'd head on out before the paparazzi arrive, if I were you." - Barry the time travelling sprout

Image
Old and new, whatever you want. All is here.


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