This is the full translation:animenewsnetwork wrote: Cyzo's Business Journal website interviewed minori producer Nobukazu Sakai ("nbkz") about the current state of the bishōjo game industry in an article published on Sunday. Sakai noted that it takes about 30 million yen (about US$300,000) to make a title of a certain level of quality. However, the budgets of minori's own Supipara and ef titles exceeded 100 million yen (US$1 million). He explained this is mainly due to CG costs, particularly due to users' higher screen resolutions and PC specs. His company releases only one game per year.
Sakai said that in the last decade, a super hit sold 100,000 copies, a big hit sold 30,000, and a regular hit sold 20,000. However, a game would be a hit now with only 10,000 copies — with Japan having a population of 100 million over the age of 18, that means only 0.01% are buying these games. To explain the declining sales, Sakai said that this is the age where entertainment has diversified with YouTube, Niconico, social games, and multiple game systems such as the PlayStation 3, PSP, and Nintendo 3DS.
As a result, Sakai estimated that staff members in the industry earn 3 million yen (US$30,000) on average. Even minori was seriously considering dissolution after its Supipara game sold only half as expected. The company was able to recover with its next game, Natsuzora no Perseus (pictured above).
https://akirascuro.wordpress.com/2013/0 ... -industry/
Key points:
It costs $300,000-$1,000,000 to make a VN or minori quality.
Blockbusters no longer sell 100,000. They sell only 10,000.
Main culprit of decline of market is increasing availability of diverse media options.
In Japan, the Light Novel industry is taking the lions share of the best writers and artists away from visual novels.
My personal observations:
I'm surprised this article is just given moderate attention even on 4chan. Several years ago this article would have been OMG THE SKY IS FALLING THE INDUSTRY IS DOOMED. I guess most of the bishoujo playing old fogies have moved on with their lives.
Suffice to say, such an article wouldn't really matter much anymore even on this forum. The typical content on these forums do not resemble bishoujo games but more like mainstream otome games you get from GREE.
Also I have to confess that these games don't do it for me anymore. I'd rather have quirky games from mid-tier JP developers on Nintendo to weird indie experiments on PC. For story-based content a lot of RPGs fill that niche without making it tedious (provided they have engaging battles).
It's part of the reason why I've been hesitant to invest in more traditional VN style presentation/gameplay without exploring all possible options, particularly from titles that have successfully proved the market.
I'm afraid to say things like Walking Dead or Heavy Rain would be more apt for western developers, moving forward.