Amity [Otome][School Life][NaNo'13] [STAGE 1 RELEASE]

NaNoRenO is an event where creators make a game from scratch during the month of March.
Message
Author
User avatar
Rye
Regular
Posts: 74
Joined: Wed Feb 20, 2013 9:41 am
Projects: : MAlice :
Location: at a corner with zombies
Contact:

Re: Amity [Otome][School Life][NaNo'13]

#16 Post by Rye » Thu Mar 07, 2013 12:59 am

I don't believe either.
His cute face can cover something. I doubt that smiley innocent face, he could have a lot of dark secret or a dark past and a twisted personality.
*BAM* He became evil if we didn't get enough attention on him.......
I'm hiatus from everything for exam... Slow pace on projects. I need to write and draw..
"I'm wearing your granddad's clothes. I look incredible." - Macklemore and Ryan Lewis

User avatar
Katon
Regular
Posts: 130
Joined: Fri Nov 25, 2011 8:33 pm
Completed: Death Rule:lost code (Art), Death Rule: Fear Complex (Art), Amity: One Tale (Art)
Projects: Death Rule: Killing System(Art) , Gene Codex: Genesis
Organization: MESI Games, Corpse Theater
Tumblr: corpsetheater
Location: Sakurashin Town
Contact:

Re: Amity [Otome][School Life][NaNo'13]

#17 Post by Katon » Thu Mar 07, 2013 7:17 pm

Oh pish posh. I think you're all overreacting a bit. c:
In other news, all the side characters are done ( I just sent in Seth ).
So now it's the guys' turn. God help me.

User avatar
Reikun
Miko-Class Veteran
Posts: 565
Joined: Tue Dec 20, 2011 9:57 pm
Completed: Mnemonic Devices, Ciikos Bridge, Helena's Flowers, The Madness
Projects: Fox in the Hollyhocks
Organization: skyharborr
itch: skyharborr
Contact:

Re: Amity [Otome][School Life][NaNo'13]

#18 Post by Reikun » Fri Mar 08, 2013 3:32 am

As usual, Hijiri's GUI is to die for *drool*

Loving the sprites so far, Katon! Especially Morgan and Mami :>
Can't wait to see the guys~
ImageImageImage

fastest way to contact me: DM @skyharborr on twitter

User avatar
blahblah0625
Regular
Posts: 48
Joined: Fri Aug 17, 2012 11:42 pm
Contact:

Re: Amity [Otome][School Life][NaNo'13]

#19 Post by blahblah0625 » Sat Mar 09, 2013 1:18 pm

I don't know why but this art style totally reminds me of the game SMT: Devil Survivor
Nice job though!
Screams and yells for bishies

User avatar
Katon
Regular
Posts: 130
Joined: Fri Nov 25, 2011 8:33 pm
Completed: Death Rule:lost code (Art), Death Rule: Fear Complex (Art), Amity: One Tale (Art)
Projects: Death Rule: Killing System(Art) , Gene Codex: Genesis
Organization: MESI Games, Corpse Theater
Tumblr: corpsetheater
Location: Sakurashin Town
Contact:

Re: Amity [Otome][School Life][NaNo'13]

#20 Post by Katon » Sun Mar 10, 2013 5:08 pm

Alright, almost done with the sprites! I just sent it Dwight and Abe so now all that's left is Kaysen!
blahblah0625 wrote:I don't know why but this art style totally reminds me of the game SMT: Devil Survivor
Nice job though!
Aww, thank you~! c:
It only took 7 days for someone to say this.
Reikun wrote: Loving the sprites so far, Katon! Especially Morgan and Mami :>
Can't wait to see the guys~
And thank you~

EDIT: I wanted to thank people, sorry >u>;;;

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Amity [Otome][School Life][NaNo'13]

#21 Post by Hijiri » Sun Mar 10, 2013 9:57 pm

Ok, the megane Abe and the shota Dwight are up.
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
Katon
Regular
Posts: 130
Joined: Fri Nov 25, 2011 8:33 pm
Completed: Death Rule:lost code (Art), Death Rule: Fear Complex (Art), Amity: One Tale (Art)
Projects: Death Rule: Killing System(Art) , Gene Codex: Genesis
Organization: MESI Games, Corpse Theater
Tumblr: corpsetheater
Location: Sakurashin Town
Contact:

Re: Amity [Otome][School Life][NaNo'13]

#22 Post by Katon » Mon Mar 11, 2013 12:19 am

Sent... in... the... final... spritehdjghdkfosg
//Flops over

User avatar
Rye
Regular
Posts: 74
Joined: Wed Feb 20, 2013 9:41 am
Projects: : MAlice :
Location: at a corner with zombies
Contact:

Re: Amity [Otome][School Life][NaNo'13] (All Cast Up)

#23 Post by Rye » Mon Mar 11, 2013 9:36 am

(/_=_)/ Give me that smexy hawt Prof. ARCHER ! I will believe this game full of sparkle and flower Blind because of the cast's appearence You improve a lot, Katon! \(_>_\)
I'm hiatus from everything for exam... Slow pace on projects. I need to write and draw..
"I'm wearing your granddad's clothes. I look incredible." - Macklemore and Ryan Lewis

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Amity [Otome][School Life][NaNo'13] (All Cast Up)

#24 Post by Hijiri » Mon Mar 11, 2013 10:00 pm

Well, the UI is all coded, writing is about 25% done, and I've already set the heights for the characters. Let's hope we'll have something ready by the end of this!
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
Flowers from Nowhere
Regular
Posts: 138
Joined: Sun Feb 10, 2013 8:16 am
Completed: The Crystal Castle
Projects: My Ninja Life
Contact:

Re: Amity [Otome][School Life][NaNo'13] (All Cast Up)

#25 Post by Flowers from Nowhere » Tue Mar 12, 2013 9:57 am

Hijiri wrote:No darkness here. Just sparkles and roses.
But... can't it be both? :cry:

User avatar
inhalance
Regular
Posts: 162
Joined: Mon Nov 26, 2012 3:40 am
Projects: Seasonal Melody ♬
Contact:

Re: Amity [Otome][School Life][NaNo'13] (All Cast Up)

#26 Post by inhalance » Tue Mar 12, 2013 9:38 pm

The art is so shiny and beautiful :shock: I really like the character concepts, haha. Even if this is another s-life/otome game, it has a bit of a darker twist on it, which makes me really eager to play it! ^^
Offering proofreading help and writing assets.

Current WIP:
Image

User avatar
Katon
Regular
Posts: 130
Joined: Fri Nov 25, 2011 8:33 pm
Completed: Death Rule:lost code (Art), Death Rule: Fear Complex (Art), Amity: One Tale (Art)
Projects: Death Rule: Killing System(Art) , Gene Codex: Genesis
Organization: MESI Games, Corpse Theater
Tumblr: corpsetheater
Location: Sakurashin Town
Contact:

Re: Amity [Otome][School Life][NaNo'13] (All Cast Up)

#27 Post by Katon » Fri Mar 15, 2013 8:03 pm

inhalance wrote:The art is so shiny and beautiful :shock: I really like the character concepts, haha. Even if this is another s-life/otome game, it has a bit of a darker twist on it, which makes me really eager to play it! ^^
Thank you~ Although only two or three of those characters are mine, the rest are Hijiris'. Ahaha.
Seth and Timelock if anyone's wondering.

Also, I got the list for the CG for the game and sent in a few already. I expect to get something nice out of this >A>;;;......
There's like 10+ more CGs or so to do. >A>;;;
Fan art of my characters would be nice. Sobs.

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Amity [Otome][School Life][NaNo'13] (All Cast Up)

#28 Post by Hijiri » Sun Mar 17, 2013 1:08 pm

Just dropping by to say about 2/3rds of Abe's path is complete, as is the Prologue.
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
Hijiri
Eileen-Class Veteran
Posts: 1519
Joined: Sun Mar 25, 2012 6:35 pm
Completed: Death Rule:lost code Overdrive Edition, Where the White Doves Rest-Tsumihanseishi
Projects: Death Rule: Killing System
Organization: MESI Games
IRC Nick: Hizi
Tumblr: mesigames
Skype: kurotezuka
itch: hijiri
Location: Los Angeles
Contact:

Re: Amity [Otome][School Life][NaNo'13] (All Cast Up)

#29 Post by Hijiri » Tue Mar 19, 2013 12:41 am

Because of time constraints (and laziness) you'll be able to pick your route after finishing the (short) prologue:
Image
Image Image
"Perfection goal that always changes. Can pursue, cannot obtain."

User avatar
teacup
Holder of Tasty Drinks
Posts: 911
Joined: Thu Oct 15, 2009 12:25 pm
Completed: (P)lanets - the life of normalcy has ended
Projects: Circum[N]avigate
Contact:

Re: Amity [Otome][School Life][NaNo'13] (All Cast Up)

#30 Post by teacup » Tue Mar 19, 2013 1:14 am

Will there still be choices within the routes or will this be more like a KN?
I actually like the idea of being able to pick a route. Usually I am too lazy to play VNs anyway without a walkthrough >_>
Image

Post Reply

Who is online

Users browsing this forum: No registered users