Re: Elven Relations - v1.1 released!
Posted: Sat Mar 28, 2009 6:25 am
Axl12: You have a PM. I provided tips and a pretty explicit solution. The tips are more or less just an accumulation of the hints that have already been mentioned in the thread, but I'll post them here under a spoiler block:
As I mentioned in my spoiler-block above:
But I have been told that the best option in combat may not be what people initially thought most likely to please Yurika in particular. So if you're getting nowhere, try varying what you do in the combat narration and see if that changes things.
* As you'll have seen on the forum, the problem is that you're either going to be separated (Ending 4) or force Yurika to give up her dream (Ending 7). You need to find a way that you can be with her without giving that up.
* There's one character who knows something that can help you achieve that. However, it's in a conversation option you wouldn't normally hear on Yurika's route.
* Unlike all the other endings in the game, this one has a dual trigger. In order for it to be possible, you need to both 1) get on well enough with Yurika to get close to her, and 2) also be present to hear about the potential solution to your problems.
* The scene you're looking for is in the Elven city.
I won't post the explicit solution here, but if there's anyone else who's fed up with tips and just wants a solution, if you ask me nicely in a PM like Axl12 did, I'll probably be understanding.* There's one character who knows something that can help you achieve that. However, it's in a conversation option you wouldn't normally hear on Yurika's route.
* Unlike all the other endings in the game, this one has a dual trigger. In order for it to be possible, you need to both 1) get on well enough with Yurika to get close to her, and 2) also be present to hear about the potential solution to your problems.
* The scene you're looking for is in the Elven city.
Thank you! Also, heh, it's interesting that you enjoyed that mix: some people really didn't, thinking the mixture of styles breaks immersion, and I'd be inclined to agree. Still, I'm glad you like itAndreas wrote:Great game. I thought the dialogue was especially well done, and enjoyed how the mixing of the drawings and real life photos.
Hmm, I'm a little surprised that you could have that post-bandit conversation and still get Ending 8; it's a while since I looked at the precise conditions in the code, but you must have been exceedingly close.Andreas wrote:I got the Yurika good ending first, and it was easy enough to figure out how to get her other ending. She was by far my favorite character so I spent quite some time trying to think of how to get Ending 1 andI'm pretty certain I know where the important choice is made, at least it seemed to be right right one after I made it. I made all other choices as I did my first run through but ended up getting the bad "ends up with noone" ending, despite the main character and Yukira having that post bandit talk about how she's going to be transferred.
Assuming I'm right about the decision that enables the ending, are there any seemingly neutral choices I may have made that spoiled things?
As I mentioned in my spoiler-block above:
* Unlike all the other endings in the game, this one has a dual trigger. In order for it to be possible, you need to both 1) get on well enough with Yurika to get close to her, and 2) also be present to hear about the potential solution to your problems.
And of course this is harder, because you're spending one valuable conversation talking to someone else rather than Yurika; so you'll need to spend a bit more time at other times in the journey getting close to her.
It's still perfectly possible to get any of the 8 endings playing with combats turned off, although if you play with the minigame you have the theoretical potential to get slightly more points than in narration mode. It should only be really likely to make a difference going for Tohko's or Asilana's best endings, though, and even they are perfectly reachable in narration mode.And of course this is harder, because you're spending one valuable conversation talking to someone else rather than Yurika; so you'll need to spend a bit more time at other times in the journey getting close to her.
But I have been told that the best option in combat may not be what people initially thought most likely to please Yurika in particular. So if you're getting nowhere, try varying what you do in the combat narration and see if that changes things.