Nowhere Safe 2: Unintended Silence (beta testing requests)

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redpandastudio
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Posts: 135
Joined: Sat Jan 01, 2011 11:58 am
Completed: Curse of Slate Rock Manor, The Host Holic, Nowhere Safe 1 & 2
Projects: Harvest Festival: All Signs
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Nowhere Safe 2: Unintended Silence (beta testing requests)

#1 Post by redpandastudio » Tue May 07, 2013 2:22 pm

Please note that this game contains mature themes and may not be appropriate for children under 16.

Nowhere Safe 2 has just about finished alpha testing, so I'm looking for people to help to test the beta.

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The first game really surprised me. The reviews and the feedback were all over the place. By the time I finished reading everything, I wasn't sure if the game was good or not, and whether it mattered. The game did really well on Newgrounds, and has continued doing well for about two months now. I am shocked to see that I am still getting reviews there. It's especially surprising because the online version has no transitions and is much poorer in quality compared to the downloadable version.

What really surprised me was that I thought people would tear the game apart because it all took place inside a house. Okay... one person did say that they got tired of staring at the walls, but still liked the game.

What also surprised me was what people said about the characters. Some people said that the psychological problems were represented in a respectable way, while other people said that the behavior didn't match the illness. However, I think these people didn't realize that these disorders are by no means cookie cutter ones, so it's unrealistic that people with certain conditions will all act the same.

There were a lot of random complaints that didn't come out during testing I'm not sure if it's because we didn't test enough, or if because people will always bitch regardless of how well you do.

Also, last time, the game didn't have a lot of UI options. The title was originally meant to be a test for the new engine and a sequel was never intended, but people were so curious, that I felt I had to do something. I ended up working on this for three months! A lot of this was because I had to code a bunch of stuff from scratch that I normally wouldn't. This time, it has saved game options, volume control, autosave, fast forward, rewind, etc. Hopefully, this will make the game less cumbersome to play.

Also, multiple endings! There are 5 completely unique endings and one Easter egg! If I tell you that there's an Easter egg, does that invalidate it as one?

Anyway, if you would like to help test the beta, please reply to this post or PM me, and I will send you a copy when it's ready.

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