I've been drawing on and off over the past few years but this the first time I've tried drawing sprites for a VN.

I admit, I am a newbie when it comes to digital art.
Constructive criticism welcomed. Thanks.



Ant-san wrote:Maybe you should post a finished (fully-colored) sample first? It's difficult to critique with only sketches ^^"
(though they look pretty good so far)
Sorry about that I should upload the finished sprites soon.MaiMai wrote:Like Ant-san says, make a completely finished sprite so that there's more to critique and give feedback on. At this stage though, I can just advise you to make sure you have strong and clean line art that supports whatever coloring technique you have in mind.

I ended up using Sai Tool's vector pen tool to keep clean lines, my free hand inking is much shakier. I could try inking it manually next time.MaiMai wrote:From what I can see, you're trying to color your sprite with a soft CG technique, but unfortunately it doesn't look complete.
1) The coloring isn't neat and goes over the lines.
2) The lineart isn't as very strong; fine lines are fine as long as they're neat, but yours look shaky. You could probably benefit from trying out different line weights.
3) Your shading isn't very well defined; you need to use stronger values.
Also it just looks like you don't know what kind of coloring technique to use resulting in its unfinished look. Have you looked up tutorials for CGing? It helps if you look up different tutorials and try out different coloring methods to see what works for you or combine things you've read in order to have a better colored sprite.

Hmm, thanks for the critique. I think I have a better idea now for coloring neatness from your example. I was trying for a cell-shading for the body and softer shading for the hair. I'll keep practicing lineart too.MaiMai wrote: EDIT: Here's my redline and sprite edit. I used my coloring style, only to display that you should achieve neatness. As you can see, the colors don't bleed into each other or over the lines and there are very few patchy places. You just need to make sure you lay down flats and do shading in different layers. (Read those tutorials for elaboration and for actually applying those techniques!)

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